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class Solution(object):def floodFill(self, image, sr, sc, newColor):R, C = len(image), len(image[0])color = image[sr][sc]if color == newColor: return imagedef dfs(r, c):if image[r][c] == color:image[r][c] = newColorif r >= 1: dfs(r-1, c)if r+1 < R: dfs(r+1, c)if c >= 1: dfs(r, c-1)if c+1 < C: dfs(r, c+1)dfs(sr, sc)return image
import random# Define the ranks, suits, and create a deckranks = ['Ace', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'Jack', 'Queen', 'King']suits = ['Hearts', 'Diamonds', 'Clubs', 'Spades']deck = [(rank, suit) for rank in ranks for suit in suits]# Shuffle the deckrandom.shuffle(deck)# Display the shuffled deckfor card in deck:print(card[0], "of", card[1])
print("hellur")
import stringdef caesar(text, shift, alphabets):def shift_alphabet(alphabet):return alphabet[shift:] + alphabet[:shift]shifted_alphabets = tuple(map(shift_alphabet, alphabets))final_alphabet = "".join(alphabets)final_shifted_alphabet = "".join(shifted_alphabets)table = str.maketrans(final_alphabet, final_shifted_alphabet)return text.translate(table)plain_text = "Hey Skrome, welcome to CodeCatch"print(caesar(plain_text, 8, [string.ascii_lowercase, string.ascii_uppercase, string.punctuation]))
""" Number Guessing Game----------------------------------------"""import randomattempts_list = []def show_score():if len(attempts_list) <= 0:print("There is currently no high score, it's yours for the taking!")else:print("The current high score is {} attempts".format(min(attempts_list)))def start_game():random_number = int(random.randint(1, 10))print("Hello traveler! Welcome to the game of guesses!")player_name = input("What is your name? ")wanna_play = input("Hi, {}, would you like to play the guessing game? (Enter Yes/No) ".format(player_name))// Where the show_score function USED to beattempts = 0show_score()while wanna_play.lower() == "yes":try:guess = input("Pick a number between 1 and 10 ")if int(guess) < 1 or int(guess) > 10:raise ValueError("Please guess a number within the given range")if int(guess) == random_number:print("Nice! You got it!")attempts += 1attempts_list.append(attempts)print("It took you {} attempts".format(attempts))play_again = input("Would you like to play again? (Enter Yes/No) ")attempts = 0show_score()random_number = int(random.randint(1, 10))if play_again.lower() == "no":print("That's cool, have a good one!")breakelif int(guess) > random_number:print("It's lower")attempts += 1elif int(guess) < random_number:print("It's higher")attempts += 1except ValueError as err:print("Oh no!, that is not a valid value. Try again...")print("({})".format(err))else:print("That's cool, have a good one!")if __name__ == '__main__':start_game()
import randomclass Node:def __init__(self, c):self.left = Noneself.right = Noneself.color = cdef SetColor(self,c) :self.color = cdef PrintNode(self) :print(self.color)def insert(s, root, i, n):if i < n:temp = Node(s[i])root = temproot.left = insert(s, root.left,2 * i + 1, n)root.right = insert(s, root.right,2 * i + 2, n)return rootdef MakeTree(s) :list = insert(s,None,0,len(s))return listdef MakeSet() :s = []count = random.randint(7,12)for _ in range(count) :color = random.randint(0,1) == 0 and "Red" or "White"s.append(color)return sdef ChangeColor(root) :if (root != None) :if (root.color == "White") :root.SetColor("Red")ChangeColor(root.left)ChangeColor(root.right)def PrintList(root) :if root.left != None :PrintList(root.left)else :root.PrintNode()if root.right != None :PrintList(root.right)else :root.PrintNode()t1 = MakeTree(MakeSet())print("Original Colors For Tree 1:\n")PrintList(t1)ChangeColor(t1)print("New Colors For Tree 1:\n")PrintList(t1)t2 = MakeTree(MakeSet())print("Original Colors For Tree 2:\n")PrintList(t2)ChangeColor(t2)print("New Colors For Tree 2:\n")PrintList(t2)t3 = MakeTree(MakeSet())print("Original Colors For Tree 3:\n")PrintList(t3)ChangeColor(t3)print("New Colors For Tree 3:\n")PrintList(t3)