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import mathdef factorial(n):print(math.factorial(n))return (math.factorial(n))factorial(5)factorial(10)factorial(15)
""" Number Guessing Game----------------------------------------"""import randomattempts_list = []def show_score():if len(attempts_list) <= 0:print("There is currently no high score, it's yours for the taking!")else:print("The current high score is {} attempts".format(min(attempts_list)))def start_game():random_number = int(random.randint(1, 10))print("Hello traveler! Welcome to the game of guesses!")player_name = input("What is your name? ")wanna_play = input("Hi, {}, would you like to play the guessing game? (Enter Yes/No) ".format(player_name))// Where the show_score function USED to beattempts = 0show_score()while wanna_play.lower() == "yes":try:guess = input("Pick a number between 1 and 10 ")if int(guess) < 1 or int(guess) > 10:raise ValueError("Please guess a number within the given range")if int(guess) == random_number:print("Nice! You got it!")attempts += 1attempts_list.append(attempts)print("It took you {} attempts".format(attempts))play_again = input("Would you like to play again? (Enter Yes/No) ")attempts = 0show_score()random_number = int(random.randint(1, 10))if play_again.lower() == "no":print("That's cool, have a good one!")breakelif int(guess) > random_number:print("It's lower")attempts += 1elif int(guess) < random_number:print("It's higher")attempts += 1except ValueError as err:print("Oh no!, that is not a valid value. Try again...")print("({})".format(err))else:print("That's cool, have a good one!")if __name__ == '__main__':start_game()
import copybegining = [False,False,False,False,False,None,True,True,True,True,True]#False = black True = whiteits = [0]def swap(layout, step):layoutCopy = copy.deepcopy(layout)layoutCopy[(step[0]+step[1])], layoutCopy[step[1]] = layoutCopy[step[1]], layoutCopy[(step[0]+step[1])]return layoutCopydef isSolved(layout):for i in range(len(layout)):if(layout[i] == False):return (i >= (len(layout)/2))def recurse(layout, its, steps = []):if isSolved(layout):its[0] += 1print(layout,list(x[0] for x in steps))returnstep = Nonefor i in range(len(layout)):if(layout[i] == None):if(i >= 1): #If the empty space could have something to the leftif(layout[i - 1] == False):step = [-1,i]recurse(swap(layout,step), its, (steps+[step]))if(i > 1): #If the empty space could have something 2 to the leftif(layout[i - 2] == False):step = [-2,i]recurse(swap(layout,step), its, (steps+[step]))if(i < (len(layout)-1)): #If the empty space could have something to the rightif(layout[i + 1] == True):step = [1,i]recurse(swap(layout,step), its, (steps+[step]))if(i < (len(layout)-2)): #If the empty space could have something to the rightif(layout[i + 2] == True):step = [2,i]recurse(swap(layout,step), its, (steps+[step]))its[0] += 1#return Nonerecurse(begining,its,[])print(its[0])
# question3.pyfrom itertools import productV='∀'E='∃'def tt(f,n) :xss=product((0,1),repeat=n)print('function:',f.__name__)for xs in xss : print(*xs,':',int(f(*xs)))print('')# this is the logic for part A (p\/q\/r) /\ (p\/q\/~r) /\ (p\/~q\/r) /\ (p\/~q\/~r) /\ (~p\/q\/r) /\ (~p\/q\/~r) /\ (~p\/~q\/r) /\ (~p\/~q\/~r)def parta(p,q,r) :a=(p or q or r) and (p or q or not r) and (p or not q or r)and (p or not q or not r)b=(not p or q or r ) and (not p or q or not r) and (not p or not q or r) and (not p or not q or not r)c= a and breturn cdef partb(p,q,r) :a=(p or q and r) and (p or not q or not r) and (p or not q or not r)and (p or q or not r)b=(not p or q or r ) and (not p or q or not r) and (not p or not q or r) and (not p or not q or not r)c= a and breturn cprint("part A:")tt(parta,3)print("part B:")tt(partb,3)
def generate_pascals_triangle(num_rows):triangle = []for row in range(num_rows):# Initialize the row with 1current_row = [1]# Calculate the values for the current rowif row > 0:previous_row = triangle[row - 1]for i in range(len(previous_row) - 1):current_row.append(previous_row[i] + previous_row[i + 1])# Append 1 at the end of the rowcurrent_row.append(1)# Add the current row to the triangletriangle.append(current_row)return triangledef display_pascals_triangle(triangle):for row in triangle:for number in row:print(number, end=" ")print()# Prompt the user for the number of rowsnum_rows = int(input("Enter the number of rows for Pascal's Triangle: "))# Generate Pascal's Trianglepascals_triangle = generate_pascals_triangle(num_rows)# Display Pascal's Triangledisplay_pascals_triangle(pascals_triangle)
# Prompt user for base and heightbase = float(input("Enter the base of the triangle: "))height = float(input("Enter the height of the triangle: "))# Calculate the areaarea = (base * height) / 2# Display the resultprint("The area of the triangle is:", area)