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#include "goat.h" //include goat.h

void Goat::setBreed(string breed) {
   this->breed = breed;
}
void Goat::setWeight(float weight) {
   this->weight = weight;
}
void Goat::setName(string name) {
   this->name = name;
}
void Goat::setGender(char gender) {
   this->gender = gender;
}
void Goat::setSpayed(bool goatIsSpayed) {
   this->goatIsSpayed = goatIsSpayed;
}
void Goat::setRegistrationID(string registrationID) {
   this->registrationID = registrationID;
}
void Goat::setColor(string color) {
   this->color = color;
}
void Goat::setOtherComments(string otherComments) {
   this->otherComments = otherComments;
}
string Goat::getBreed() {
   return breed;
}
float Goat::getWeight() {
   return weight;
}
string Goat::getName() {
   return name;
}
char Goat::getGender() {
   return gender;
}
bool Goat::getSpayed() {
   return goatIsSpayed;
}
string Goat::getRegistrationID() {
   return registrationID;
}
string Goat::getColor() {
   return color;
}
string Goat::getOtherComments() {
   return otherComments;
}

Goat::Goat() {
   breed = "";
   weight = 0.0;
   name = "";
   gender = '\0';
   goatIsSpayed = false;
   registrationID = "";
   color = "";
   otherComments = "";
}

Goat::Goat(string goatBreed, float goatWeight, string goatName, char goatGender, bool goatSpayedStatus, string goatRegistrationID, string goatColor, string goatOtherComments) {
  
   breed = goatBreed;
   weight = goatWeight;
   name = goatName;
   gender = goatGender;
   goatIsSpayed = goatSpayedStatus;
   registrationID = goatRegistrationID;
   color = goatColor;
   otherComments = goatOtherComments;
}

Goat::~Goat() {
   cout << "goat destroyed" << endl;
}

void Goat::printinfo() {  
   cout << "Breed: " << breed << endl << "weight: " << weight << endl << "Name: " << name << endl << "Gender: " << gender << endl << "is Spayed: ";
   if(goatIsSpayed) {  //here I do a logical test on boolean goatIsSpayed. if true cout << true else cout << false
      cout << "True";
   } else {
      cout << "False";
   }
   cout << endl << "Registration ID: " << registrationID << endl << "Color Description: " << color << endl << "Other Comments: " << otherComments << endl << endl;
}
//Leif Messinger
//Finds all sets of 5 5 letter words that don't have duplicate letters in either themselves or each other.
//First it reads the words in and puts them in groups of their bitmasks
//After that, we recurse on each group. Before doing that, we remove the group from the set of other groups to check it against.
#include <cstdio> //getchar, printf
#include <cassert> //assert
#include <vector>
#include <set>
#include <algorithm> //std::copy_if
#include <iterator> //std::back_inserter

#define CHECK_FOR_CRLF true
#define MIN_WORDS 5
#define MAX_WORDS 5
#define WORD_TOO_LONG(len) (len != 5)

const unsigned int charToBitmask(const char bruh){
	assert(bruh >= 'a' && bruh <= 'z');
	return (1 << (bruh - 'a'));
}

void printBitmask(unsigned int bitmask){
	char start = 'a';
	while(bitmask != 0){
		if(bitmask & 1){
			putchar(start);
		}

		bitmask >>= 1;
		++start;
	}
}

//Pointer needs to be deleted
const std::set<unsigned int>* getBitmasks(){
	std::set<unsigned int>* bitmasksPointer = new std::set<unsigned int>;
	std::set<unsigned int>& bitmasks = (*bitmasksPointer);

	unsigned int bitmask = 0;
	unsigned int wordLength = 0;
	bool duplicateLetters = false;
	for(char c = getchar(); c >= 0; c = getchar()){
		if(CHECK_FOR_CRLF && c == '\r'){
			continue;
		}
		if(c == '\n'){
			if(!(WORD_TOO_LONG(wordLength) || duplicateLetters)) bitmasks.insert(bitmask);
			bitmask = 0;
			wordLength = 0;
			duplicateLetters = false;
			continue;
		}
		if((bitmask & charToBitmask(c)) != 0) duplicateLetters = true;
		bitmask |= charToBitmask(c);
		++wordLength;
	}

	return bitmasksPointer;
}

void printBitmasks(const std::vector<unsigned int>& bitmasks){
	for(unsigned int bruh : bitmasks){
		printBitmask(bruh);
		putchar(','); putchar(' ');
	}
	puts("");
}

//Just to be clear, when I mean "word", I mean a group of words with the same letters.
void recurse(std::vector<unsigned int>& oldBitmasks, std::vector<unsigned int> history, const unsigned int currentBitmask){
	//If there's not enough words left
	if(oldBitmasks.size() + (-(history.size())) + (-MIN_WORDS) <= 0){
		//If there's enough words
		if(history.size() >= MIN_WORDS){
			//Print the list
			printBitmasks(history);
		}
		return;
	//To make it faster, we can stop it after 5 words too
	}else if(history.size() >= MAX_WORDS){
		//Print the list
		printBitmasks(history);
		return;
	}

	//Thin out the array with only stuff that matches the currentBitmask.
	std::vector<unsigned int> newBitmasks;
	std::copy_if(oldBitmasks.begin(), oldBitmasks.end(), std::back_inserter(newBitmasks), [&currentBitmask](unsigned int bruh){
		return (bruh & currentBitmask) == 0;
	});

	while(newBitmasks.size() > 0){
		//I know this modifies 'oldBitmasks' too. It's intentional.
		//This makes it so that the word is never involved in any of the child serches or any of the later searches in this while loop.
		const unsigned int word = newBitmasks.back(); newBitmasks.pop_back();

		std::vector<unsigned int> newHistory = history;
		newHistory.push_back(word);

		recurse(newBitmasks, newHistory, currentBitmask | word);
	}
}

int main(){
	const std::set<unsigned int>* bitmasksSet = getBitmasks();
	std::vector<unsigned int> bitmasks(bitmasksSet->begin(), bitmasksSet->end());
	delete bitmasksSet;

	recurse(bitmasks, std::vector<unsigned int>(), 0);

	return 0;
}
#include <iostream>
#include "PlaylistNode.h"
using namespace std;
void PrintMenu(string title);

int main() {
   string plTitle;
   cout << "Enter playlist's title:" << endl;
   getline(cin, plTitle);
   PrintMenu(plTitle);
   return 0;
}

void PrintMenu(string title) {
   Playlist list;
   string id;
   string sname;
   string aname;
   int length;
   int oldPos;
   int newPos;
   char choice;
   
   while(true) {
      cout << endl << title << " PLAYLIST MENU" << endl;
      cout << "a - Add song" << endl;
      cout << "d - Remove song" << endl;
      cout << "c - Change position of song" << endl;
      cout << "s - Output songs by specific artist" << endl;
      cout << "t - Output total time of playlist (in seconds)" << endl;
      cout << "o - Output full playlist" << endl;
      cout << "q - Quit" << endl << endl;
      
      cout << "Choose an option:" << endl;
      cin >> choice;
      cin.ignore();
      
      if (choice == 'q') {
         exit(1);
      }
      else if (choice == 'a') {
         cout << "\nADD SONG" << endl;
         cout << "Enter song's unique ID: ";
         cin >> id;
         cin.ignore();
         cout << "Enter song's name: ";
         getline(cin,sname);
         cout << "Enter artist's name: ";
         getline(cin,aname);
         cout << "Enter song's length (in seconds): ";
         cin >> length;
         list.AddSong(id, sname, aname, length);
      }
      else if (choice == 'd') {
         cout << "\nREMOVE SONG" << endl;
         cout << "Enter song's unique ID: ";
         cin >> id;
         list.RemoveSong(id);
      }
      else if (choice == 'c') {
         cout << "\nCHANGE POSITION OF SONG" << endl;
         cout << "Enter song's current position: ";
         cin >> oldPos;
         cout << "Enter new position for song: ";
         cin >> newPos;
         list.ChangePosition(oldPos, newPos);
      }
      else if (choice == 's') {
         cout << "\nOUTPUT SONGS BY SPECIFIC ARTIST" << endl;
         cout << "Enter artist's name: ";
         getline(cin, aname);
         list.SongsByArtist(aname);
      }
      else if (choice == 't') {
         cout << "\nOUTPUT TOTAL TIME OF PLAYLIST (IN SECONDS)" << endl;
         cout << "Total time: " << list.TotalTime() << " seconds" << endl;
      }
      else if (choice == 'o') {
         cout << endl << title << " - OUTPUT FULL PLAYLIST" << endl;
         list.PrintList();
      }
      else {
         cout << "Invalid menu choice! Please try again." << endl;
      }
   }
}