• Nov 18, 2022 •AustinLeath
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#include <iostream> #include <fstream> #include <string> #include <cstring> using namespace std; //This program makes a new text file that contains all combinations of two letters. // aa, ab, ..., zy, zz int main(){ string filename = "two_letters.txt"; ofstream outFile; outFile.open(filename.c_str()); if(!outFile.is_open()){ cout << "Something's wrong. Closing..." << endl; return 0; } for(char first = 'a'; first <= 'z'; first++){ for(char second = 'a'; second <= 'z'; second++){ outFile << first << second << " "; } outFile << endl; } return 0; }
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#include <iostream> using namespace std; /* Description: uses switch case statements to determine whether it is hot or not outside. Also uses toupper() function which forces user input char to be uppercase in order to work for the switch statement */ int main() { char choice; cout << "S = Summer, F = Fall, W = Winter, P = Spring" << endl; cout << "Enter a character to represent a season: ";asdasdasdasd cin >> choice; enum Season {SUMMER='S', FALL='F', WINTER='W', SPRING='P'}; switch(toupper(choice)) // This switch statement compares a character entered with values stored inside of an enum { case SUMMER: cout << "It's very hot outside." << endl; break; case FALL: cout << "It's great weather outside." << endl; break; case WINTER: cout << "It's fairly cold outside." << endl; break; case SPRING: cout << "It's rather warm outside." << endl; break; default: cout << "Wrong choice" << endl; break; } return 0; }
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#include<iostream> using namespace std; const int rows = 8; const int cols = 8; char chessboard[rows][cols]; void setBoard(char chessboard[][cols]); void printBoard(char chessboard[][cols]); void setBoard(char chessboard[][cols]) { for(int i = 0; i < rows; i++) { for(int j = 0; j < cols; j++) { if(i % 2 == 0 && j % 2 == 0) { chessboard[i][j] = 'x'; } else { if(i % 2 != 0 && j % 2 == 1) { chessboard[i][j] = 'x'; } else { chessboard[i][j] = '-'; } } } } return; } void printBoard(char chessboard[][cols]) { for(int i = 0; i < rows; i++) { for(int j = 0; j < cols; j++) { cout << chessboard[i][j] << " "; } cout << endl; } return; } int main(int argc, char const *argv[]) { setBoard(chessboard); printBoard(chessboard); return 0; }
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#include <string> #include <iostream> #include "PlaylistNode.h" using namespace std; PlaylistNode::PlaylistNode() { uniqueID = "none"; songName = "none"; artistName = "none"; songLength = 0; nextNodePtr = 0; } PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) { uniqueID = uniqueID_; songName = songName_; artistName = artistName_; songLength = songLength_; nextNodePtr = 0; } void PlaylistNode::InsertAfter(PlaylistNode* ptr) { this->SetNext(ptr->GetNext()); ptr->SetNext(this); } void PlaylistNode::SetNext(PlaylistNode* ptr) { nextNodePtr = ptr; } string PlaylistNode::GetID() { return uniqueID; } string PlaylistNode::GetSongName() { return songName; } string PlaylistNode::GetArtistName() { return artistName; } int PlaylistNode::GetSongLength() { return songLength; } PlaylistNode* PlaylistNode::GetNext() { return nextNodePtr; } void PlaylistNode::PrintPlaylistNode() { cout << "Unique ID: " << uniqueID << endl; cout << "Song Name: " << songName << endl; cout << "Artist Name: " << artistName << endl; cout << "Song Length (in seconds): " << songLength << endl; } Playlist::Playlist() { head = tail = 0; } void Playlist::AddSong(string id, string songname, string artistname, int length) { PlaylistNode* n = new PlaylistNode(id, songname, artistname, length); if (head == 0) { head = tail = n; } else { n->InsertAfter(tail); tail = n; } } bool Playlist::RemoveSong(string id) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* curr = head; PlaylistNode* prev = NULL; while (curr != NULL) { if (curr->GetID() == id) { break; } prev = curr; curr = curr->GetNext(); } if (curr == NULL) { cout << "\"" << curr->GetSongName() << "\" is not found" << endl; return false; } else { if (prev != NULL) { prev ->SetNext(curr->GetNext()); } else { head = curr->GetNext(); } if (tail == curr) { tail = prev; } cout << "\"" << curr->GetSongName() << "\" removed." << endl; delete curr; return true; } } bool Playlist::ChangePosition(int oldPos, int newPos) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* prev = NULL; PlaylistNode* curr = head; int pos; if (head == NULL || head == tail) { return false; } for (pos = 1; curr != NULL && pos < oldPos; pos++) { prev = curr; curr = curr->GetNext(); } if (curr != NULL) { string currentSong = curr->GetSongName(); if (prev == NULL) { head = curr->GetNext(); } else { prev->SetNext(curr->GetNext()); } if (curr == tail) { tail = prev; } PlaylistNode* curr1 = curr; prev = NULL; curr = head; for (pos = 1; curr != NULL && pos < newPos; pos++) { prev = curr; curr = curr->GetNext(); } if (prev == NULL) { curr1->SetNext(head); head = curr1; } else { curr1->InsertAfter(prev); } if (curr == NULL) { tail = curr1; } cout << "\"" << currentSong << "\" moved to position " << newPos << endl; return true; } else { cout << "Song's current position is invalid" << endl; return false; } } void Playlist::SongsByArtist(string artist) { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { if (curr->GetArtistName() == artist) { cout << endl << i << "." << endl; curr->PrintPlaylistNode(); } curr = curr->GetNext(); i++; } } } int Playlist::TotalTime() { int total = 0; PlaylistNode* curr = head; while (curr != NULL) { total += curr->GetSongLength(); curr = curr->GetNext(); } return total; } void Playlist::PrintList() { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { cout << endl << i++ << "." << endl; curr->PrintPlaylistNode(); curr = curr->GetNext(); } } }
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using namespace std; class Hash { int BUCKET; // No. of buckets // Pointer to an array containing buckets list<int> *table; public: Hash(int V); // Constructor // inserts a key into hash table void insertItem(int x); // deletes a key from hash table void deleteItem(int key); // hash function to map values to key int hashFunction(int x) { return (x % BUCKET); } void displayHash(); }; Hash::Hash(int b) { this->BUCKET = b; table = new list<int>[BUCKET]; } void Hash::insertItem(int key) { int index = hashFunction(key); table[index].push_back(key); } void Hash::deleteItem(int key) { // get the hash index of key int index = hashFunction(key); // find the key in (inex)th list list <int> :: iterator i; for (i = table[index].begin(); i != table[index].end(); i++) { if (*i == key) break; } // if key is found in hash table, remove it if (i != table[index].end()) table[index].erase(i); } // function to display hash table void Hash::displayHash() { for (int i = 0; i < BUCKET; i++) { cout << i; for (auto x : table[i]) cout << " --> " << x; cout << endl; } } // Driver program int main() { // array that contains keys to be mapped int a[] = {15, 11, 27, 8, 12}; int n = sizeof(a)/sizeof(a[0]); // insert the keys into the hash table Hash h(7); // 7 is count of buckets in // hash table for (int i = 0; i < n; i++) h.insertItem(a[i]); // delete 12 from hash table h.deleteItem(12); // display the Hash table h.displayHash(); return 0; }
• Jun 30, 2023 •Iceman_71
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#include <iostream> using namespace std; int main() { int arr[] = {5, 1, 4, 20, 10, 2, 13, 11, 6, 21}; int greed[] = {0, 0, 0, 0}; int k = 0; int i; int set_index; while (k < 4) { i = 0; while (i < 10) { if (arr[i] > greed[k]) { greed[k] = arr[i]; set_index = i; } i++; } arr[set_index] = 0; k++; } cout << greed[0] << " " << greed[1] << " " << greed[2] << " " << greed[3] << endl; }