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/*
Good morning! Here's your coding interview problem for today.

This problem was asked by LinkedIn.

A wall consists of several rows of bricks of various integer lengths and uniform height. Your goal is to find a vertical line going from the top to the bottom of the wall that cuts through the fewest number of bricks. If the line goes through the edge between two bricks, this does not count as a cut.

For example, suppose the input is as follows, where values in each row represent the lengths of bricks in that row:

[[3, 5, 1, 1],
	[2, 3, 3, 2],
	[5, 5],
	[4, 4, 2],
	[1, 3, 3, 3],
	[1, 1, 6, 1, 1]]

The best we can we do here is to draw a line after the eighth brick, which will only require cutting through the bricks in the third and fifth row.

Given an input consisting of brick lengths for each row such as the one above, return the fewest number of bricks that must be cut to create a vertical line.

AUTHORS NOTE:
Makes following assumptions:
- Each row is same length
- Data is in file called "data.dat" and formatted in space-separated rows
- The cuts at the beginning and end of the wall are not solutions

This requires the following file named data.dat that is a space separated file, or similar formatted file:
----START FILE----
3 5 1 1
2 3 3 2
5 5
4 4 2
1 3 3 3
1 1 6 1 1
----END FILE----
*/

#include <algorithm>
#include <iostream>
#include <fstream>
#include <map>
#include <sstream>
#include <string>
#include <vector>
using namespace std;

int main()
{
	vector<vector<int>> wall;

	ifstream in;
	in.open("data.dat");
	if(!in.good())
	{
	cout << "ERROR: File failed to open properly.\n";
	}

	/* Get input from space separated file */
	string line;
	while(!in.eof())
	{
	getline(in, line);

	int i;
	vector<int> currv;
	stringstream strs(line);
	while(strs >> i)
	currv.push_back(i);
	wall.push_back(currv);
	}

	

	/* Convert each value from "length of brick" to "position at end of brick" */
	for(int y = 0; y < wall.size(); y++)
	{
	wall.at(y).pop_back(); //Delet last val
	for(int x = 1; x < wall.at(y).size(); x++) //Skip the first bc data doesn't need change
	wall.at(y).at(x) += wall.at(y).at(x-1);
	}

	/* Check output. COMMENT OUT */
	// for(auto row : wall)
	// {
	// for(int pos : row)
	// cout << pos << " ";
	// cout << endl;
	// }

	/* Determine which ending position is most common, and cut there */
	//Exclude final position, which will be the size of the wall

	int mode = -1;
	int amt = -1;
	vector<int> tried;
	for(auto row : wall)
	{
	for(int pos : row) //For each pos in the wall
	{
	//Guard. If pos is contained in the list, skip pos
	if(find(tried.begin(), tried.end(), pos) != tried.end())
	continue;
	tried.push_back(pos);

	/* Cycle through each row to see if it contains the pos */
	int curramt = 0;
	for(auto currrow : wall)
	{
	if( find( currrow.begin(), currrow.end(), pos ) != currrow.end() )
	curramt++;
	}
	//cout << pos << " " << curramt << endl; 

	if(curramt > amt)
	{
	amt = curramt;
	mode = pos;
	}
	}
	}

	cout << "Please cut at position " << mode << endl;
	cout << "This will cut through " << (wall.size() - amt) << " bricks." << endl;

	return 0;
}
#include "goat.h" //include goat.h

void Goat::setBreed(string breed) {
   this->breed = breed;
}
void Goat::setWeight(float weight) {
   this->weight = weight;
}
void Goat::setName(string name) {
   this->name = name;
}
void Goat::setGender(char gender) {
   this->gender = gender;
}
void Goat::setSpayed(bool goatIsSpayed) {
   this->goatIsSpayed = goatIsSpayed;
}
void Goat::setRegistrationID(string registrationID) {
   this->registrationID = registrationID;
}
void Goat::setColor(string color) {
   this->color = color;
}
void Goat::setOtherComments(string otherComments) {
   this->otherComments = otherComments;
}
string Goat::getBreed() {
   return breed;
}
float Goat::getWeight() {
   return weight;
}
string Goat::getName() {
   return name;
}
char Goat::getGender() {
   return gender;
}
bool Goat::getSpayed() {
   return goatIsSpayed;
}
string Goat::getRegistrationID() {
   return registrationID;
}
string Goat::getColor() {
   return color;
}
string Goat::getOtherComments() {
   return otherComments;
}

Goat::Goat() {
   breed = "";
   weight = 0.0;
   name = "";
   gender = '\0';
   goatIsSpayed = false;
   registrationID = "";
   color = "";
   otherComments = "";
}

Goat::Goat(string goatBreed, float goatWeight, string goatName, char goatGender, bool goatSpayedStatus, string goatRegistrationID, string goatColor, string goatOtherComments) {
  
   breed = goatBreed;
   weight = goatWeight;
   name = goatName;
   gender = goatGender;
   goatIsSpayed = goatSpayedStatus;
   registrationID = goatRegistrationID;
   color = goatColor;
   otherComments = goatOtherComments;
}

Goat::~Goat() {
   cout << "goat destroyed" << endl;
}

void Goat::printinfo() {  
   cout << "Breed: " << breed << endl << "weight: " << weight << endl << "Name: " << name << endl << "Gender: " << gender << endl << "is Spayed: ";
   if(goatIsSpayed) {  //here I do a logical test on boolean goatIsSpayed. if true cout << true else cout << false
      cout << "True";
   } else {
      cout << "False";
   }
   cout << endl << "Registration ID: " << registrationID << endl << "Color Description: " << color << endl << "Other Comments: " << otherComments << endl << endl;
}
#include <string>
#include <iostream>
#include "PlaylistNode.h"
using namespace std;

PlaylistNode::PlaylistNode() {
   uniqueID = "none";
   songName = "none";
   artistName = "none";
   songLength = 0;
   nextNodePtr = 0;
}

PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) {
   uniqueID = uniqueID_;
   songName = songName_;
   artistName = artistName_;
   songLength = songLength_;
   nextNodePtr = 0;
}

void PlaylistNode::InsertAfter(PlaylistNode* ptr) {
   this->SetNext(ptr->GetNext());
   ptr->SetNext(this);
}

void PlaylistNode::SetNext(PlaylistNode* ptr) {
   nextNodePtr = ptr;
}

string PlaylistNode::GetID() {
   return uniqueID;
}

string PlaylistNode::GetSongName() {
   return songName;
}

string PlaylistNode::GetArtistName() {
   return artistName;
}

int PlaylistNode::GetSongLength() {
   return songLength;
}

PlaylistNode* PlaylistNode::GetNext() {
   return nextNodePtr;
}

void PlaylistNode::PrintPlaylistNode() {
   cout << "Unique ID: " << uniqueID << endl;
   cout << "Song Name: " << songName << endl;
   cout << "Artist Name: " << artistName << endl;
   cout << "Song Length (in seconds): " << songLength << endl;
}

Playlist::Playlist() {
   head = tail = 0;
}

void Playlist::AddSong(string id, string songname, string artistname, int length) {
   PlaylistNode* n = new PlaylistNode(id, songname, artistname, length);
   if (head == 0) {
      head = tail = n;
   }
   else {
      n->InsertAfter(tail);
      tail = n;
   }
}

bool Playlist::RemoveSong(string id) {
   if (head == NULL) {
      cout << "Playlist is empty" << endl;
      return false;
   }
   
   PlaylistNode* curr = head;
   PlaylistNode* prev = NULL;
   while (curr != NULL) {
      if (curr->GetID() == id) {
         break;
      }
      prev = curr;
      curr = curr->GetNext();
   }
   
   if (curr == NULL) {
      cout << "\"" << curr->GetSongName() << "\" is not found" << endl;
      return false;
   }
   else {
      if (prev != NULL) {
         prev ->SetNext(curr->GetNext());
      }
      else {
         head = curr->GetNext();
      }
      if (tail == curr) {
         tail = prev;
      }
      cout << "\"" << curr->GetSongName() << "\" removed." << endl;
      delete curr;
      return true;
   }
}

bool Playlist::ChangePosition(int oldPos, int newPos) {
   if (head == NULL) {
      cout << "Playlist is empty" << endl;
      return false;
   }
   
   PlaylistNode* prev = NULL;
   PlaylistNode* curr = head;
   
   int pos;
   if (head == NULL || head == tail) {
      return false;
   }
   
   for (pos = 1; curr != NULL && pos < oldPos; pos++) {
      prev = curr;
      curr = curr->GetNext();
   }
   if (curr != NULL) {
      string currentSong = curr->GetSongName();
      
      if (prev == NULL) {
         head = curr->GetNext();
      }
      else {
         prev->SetNext(curr->GetNext());
      }
      if (curr == tail) {
         tail = prev;
      }
      
      PlaylistNode* curr1 = curr;
      prev = NULL;
      curr = head;
      for (pos = 1; curr != NULL && pos < newPos; pos++) {
         prev = curr;
         curr = curr->GetNext();
      }
      if (prev == NULL) {
         curr1->SetNext(head);
         head = curr1;
      }
      else {
         curr1->InsertAfter(prev);
      }
      if (curr == NULL) {
         tail = curr1;
      }
      cout << "\"" << currentSong << "\" moved to position " << newPos << endl;
      return true;
   }
   else {
      cout << "Song's current position is invalid" << endl;
      return false;
   }
}

void Playlist::SongsByArtist(string artist) {
   if (head == NULL) {
      cout << "Playlist is empty" << endl;
   }
   else {
      PlaylistNode* curr = head;
      int i = 1;
      while (curr != NULL) {
         if (curr->GetArtistName() == artist) {
            cout << endl << i << "." << endl;
            curr->PrintPlaylistNode();
         }
         curr = curr->GetNext();
         i++;
      }
   }
}

int Playlist::TotalTime() {
   int total = 0;
   PlaylistNode* curr = head;
   
   while (curr != NULL) {
      total += curr->GetSongLength();
      curr = curr->GetNext();
   }
   return total;
}

void Playlist::PrintList() {
   if (head == NULL) {
      cout << "Playlist is empty" << endl;
   }
   else {
      PlaylistNode* curr = head;
      int i = 1;
      while (curr != NULL) {
         cout << endl << i++ << "." << endl;
         curr->PrintPlaylistNode();
         curr = curr->GetNext();
      }
   }
}