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#include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
#include <chrono>
using namespace std;

#include <stdio.h>
#include <Windows.h>

int nScreenWidth = 120;			// Console Screen Size X (columns)
int nScreenHeight = 40;			// Console Screen Size Y (rows)
int nMapWidth = 16;				// World Dimensions
int nMapHeight = 16;

float fPlayerX = 14.7f;			// Player Start Position
float fPlayerY = 5.09f;
float fPlayerA = 0.0f;			// Player Start Rotation
float fFOV = 3.14159f / 4.0f;	// Field of View
float fDepth = 16.0f;			// Maximum rendering distance
float fSpeed = 5.0f;			// Walking Speed

int main()
{
	// Create Screen Buffer
	wchar_t *screen = new wchar_t[nScreenWidth*nScreenHeight];
	HANDLE hConsole = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE, 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL);
	SetConsoleActiveScreenBuffer(hConsole);
	DWORD dwBytesWritten = 0;

	// Create Map of world space # = wall block, . = space
	wstring map;
	map += L"#########.......";
	map += L"#...............";
	map += L"#.......########";
	map += L"#..............#";
	map += L"#......##......#";
	map += L"#......##......#";
	map += L"#..............#";
	map += L"###............#";
	map += L"##.............#";
	map += L"#......####..###";
	map += L"#......#.......#";
	map += L"#......#.......#";
	map += L"#..............#";
	map += L"#......#########";
	map += L"#..............#";
	map += L"################";

	auto tp1 = chrono::system_clock::now();
	auto tp2 = chrono::system_clock::now();
	
	while (1)
	{
		// We'll need time differential per frame to calculate modification
		// to movement speeds, to ensure consistant movement, as ray-tracing
		// is non-deterministic
		tp2 = chrono::system_clock::now();
		chrono::duration<float> elapsedTime = tp2 - tp1;
		tp1 = tp2;
		float fElapsedTime = elapsedTime.count();


		// Handle CCW Rotation
		if (GetAsyncKeyState((unsigned short)'A') & 0x8000)
			fPlayerA -= (fSpeed * 0.75f) * fElapsedTime;

		// Handle CW Rotation
		if (GetAsyncKeyState((unsigned short)'D') & 0x8000)
			fPlayerA += (fSpeed * 0.75f) * fElapsedTime;
		
		// Handle Forwards movement & collision
		if (GetAsyncKeyState((unsigned short)'W') & 0x8000)
		{
			fPlayerX += sinf(fPlayerA) * fSpeed * fElapsedTime;;
			fPlayerY += cosf(fPlayerA) * fSpeed * fElapsedTime;;
			if (map.c_str()[(int)fPlayerX * nMapWidth + (int)fPlayerY] == '#')
			{
				fPlayerX -= sinf(fPlayerA) * fSpeed * fElapsedTime;;
				fPlayerY -= cosf(fPlayerA) * fSpeed * fElapsedTime;;
			}			
		}

		// Handle backwards movement & collision
		if (GetAsyncKeyState((unsigned short)'S') & 0x8000)
		{
			fPlayerX -= sinf(fPlayerA) * fSpeed * fElapsedTime;;
			fPlayerY -= cosf(fPlayerA) * fSpeed * fElapsedTime;;
			if (map.c_str()[(int)fPlayerX * nMapWidth + (int)fPlayerY] == '#')
			{
				fPlayerX += sinf(fPlayerA) * fSpeed * fElapsedTime;;
				fPlayerY += cosf(fPlayerA) * fSpeed * fElapsedTime;;
			}
		}

		for (int x = 0; x < nScreenWidth; x++)
		{
			// For each column, calculate the projected ray angle into world space
			float fRayAngle = (fPlayerA - fFOV/2.0f) + ((float)x / (float)nScreenWidth) * fFOV;

			// Find distance to wall
			float fStepSize = 0.1f;		  // Increment size for ray casting, decrease to increase										
			float fDistanceToWall = 0.0f; //                                      resolution

			bool bHitWall = false;		// Set when ray hits wall block
			bool bBoundary = false;		// Set when ray hits boundary between two wall blocks

			float fEyeX = sinf(fRayAngle); // Unit vector for ray in player space
			float fEyeY = cosf(fRayAngle);

			// Incrementally cast ray from player, along ray angle, testing for 
			// intersection with a block
			while (!bHitWall && fDistanceToWall < fDepth)
			{
				fDistanceToWall += fStepSize;
				int nTestX = (int)(fPlayerX + fEyeX * fDistanceToWall);
				int nTestY = (int)(fPlayerY + fEyeY * fDistanceToWall);
				
				// Test if ray is out of bounds
				if (nTestX < 0 || nTestX >= nMapWidth || nTestY < 0 || nTestY >= nMapHeight)
				{
					bHitWall = true;			// Just set distance to maximum depth
					fDistanceToWall = fDepth;
				}
				else
				{
					// Ray is inbounds so test to see if the ray cell is a wall block
					if (map.c_str()[nTestX * nMapWidth + nTestY] == '#')
					{
						// Ray has hit wall
						bHitWall = true;

						// To highlight tile boundaries, cast a ray from each corner
						// of the tile, to the player. The more coincident this ray
						// is to the rendering ray, the closer we are to a tile 
						// boundary, which we'll shade to add detail to the walls
						vector<pair<float, float>> p;

						// Test each corner of hit tile, storing the distance from
						// the player, and the calculated dot product of the two rays
						for (int tx = 0; tx < 2; tx++)
							for (int ty = 0; ty < 2; ty++)
							{
								// Angle of corner to eye
								float vy = (float)nTestY + ty - fPlayerY;
								float vx = (float)nTestX + tx - fPlayerX;
								float d = sqrt(vx*vx + vy*vy); 
								float dot = (fEyeX * vx / d) + (fEyeY * vy / d);
								p.push_back(make_pair(d, dot));
							}

						// Sort Pairs from closest to farthest
						sort(p.begin(), p.end(), [](const pair<float, float> &left, const pair<float, float> &right) {return left.first < right.first; });
						
						// First two/three are closest (we will never see all four)
						float fBound = 0.01;
						if (acos(p.at(0).second) < fBound) bBoundary = true;
						if (acos(p.at(1).second) < fBound) bBoundary = true;
						if (acos(p.at(2).second) < fBound) bBoundary = true;
					}
				}
			}
		
			// Calculate distance to ceiling and floor
			int nCeiling = (float)(nScreenHeight/2.0) - nScreenHeight / ((float)fDistanceToWall);
			int nFloor = nScreenHeight - nCeiling;

			// Shader walls based on distance
			short nShade = ' ';
			if (fDistanceToWall <= fDepth / 4.0f)			nShade = 0x2588;	// Very close	
			else if (fDistanceToWall < fDepth / 3.0f)		nShade = 0x2593;
			else if (fDistanceToWall < fDepth / 2.0f)		nShade = 0x2592;
			else if (fDistanceToWall < fDepth)				nShade = 0x2591;
			else											nShade = ' ';		// Too far away

			if (bBoundary)		nShade = ' '; // Black it out
			
			for (int y = 0; y < nScreenHeight; y++)
			{
				// Each Row
				if(y <= nCeiling)
					screen[y*nScreenWidth + x] = ' ';
				else if(y > nCeiling && y <= nFloor)
					screen[y*nScreenWidth + x] = nShade;
				else // Floor
				{				
					// Shade floor based on distance
					float b = 1.0f - (((float)y -nScreenHeight/2.0f) / ((float)nScreenHeight / 2.0f));
					if (b < 0.25)		nShade = '#';
					else if (b < 0.5)	nShade = 'x';
					else if (b < 0.75)	nShade = '.';
					else if (b < 0.9)	nShade = '-';
					else				nShade = ' ';
					screen[y*nScreenWidth + x] = nShade;
				}
			}
		}

		// Display Stats
		swprintf_s(screen, 40, L"X=%3.2f, Y=%3.2f, A=%3.2f FPS=%3.2f ", fPlayerX, fPlayerY, fPlayerA, 1.0f/fElapsedTime);

		// Display Map
		for (int nx = 0; nx < nMapWidth; nx++)
			for (int ny = 0; ny < nMapWidth; ny++)
			{
				screen[(ny+1)*nScreenWidth + nx] = map[ny * nMapWidth + nx];
			}
		screen[((int)fPlayerX+1) * nScreenWidth + (int)fPlayerY] = 'P';

		// Display Frame
		screen[nScreenWidth * nScreenHeight - 1] = '\0';
		WriteConsoleOutputCharacter(hConsole, screen, nScreenWidth * nScreenHeight, { 0,0 }, &dwBytesWritten);
	}

	return 0;
}
/*
Good morning! Here's your coding interview problem for today.

This problem was asked by LinkedIn.

A wall consists of several rows of bricks of various integer lengths and uniform height. Your goal is to find a vertical line going from the top to the bottom of the wall that cuts through the fewest number of bricks. If the line goes through the edge between two bricks, this does not count as a cut.

For example, suppose the input is as follows, where values in each row represent the lengths of bricks in that row:

[[3, 5, 1, 1],
	[2, 3, 3, 2],
	[5, 5],
	[4, 4, 2],
	[1, 3, 3, 3],
	[1, 1, 6, 1, 1]]

The best we can we do here is to draw a line after the eighth brick, which will only require cutting through the bricks in the third and fifth row.

Given an input consisting of brick lengths for each row such as the one above, return the fewest number of bricks that must be cut to create a vertical line.

AUTHORS NOTE:
Makes following assumptions:
- Each row is same length
- Data is in file called "data.dat" and formatted in space-separated rows
- The cuts at the beginning and end of the wall are not solutions

This requires the following file named data.dat that is a space separated file, or similar formatted file:
----START FILE----
3 5 1 1
2 3 3 2
5 5
4 4 2
1 3 3 3
1 1 6 1 1
----END FILE----
*/

#include <algorithm>
#include <iostream>
#include <fstream>
#include <map>
#include <sstream>
#include <string>
#include <vector>
using namespace std;

int main()
{
	vector<vector<int>> wall;

	ifstream in;
	in.open("data.dat");
	if(!in.good())
	{
	cout << "ERROR: File failed to open properly.\n";
	}

	/* Get input from space separated file */
	string line;
	while(!in.eof())
	{
	getline(in, line);

	int i;
	vector<int> currv;
	stringstream strs(line);
	while(strs >> i)
	currv.push_back(i);
	wall.push_back(currv);
	}

	

	/* Convert each value from "length of brick" to "position at end of brick" */
	for(int y = 0; y < wall.size(); y++)
	{
	wall.at(y).pop_back(); //Delet last val
	for(int x = 1; x < wall.at(y).size(); x++) //Skip the first bc data doesn't need change
	wall.at(y).at(x) += wall.at(y).at(x-1);
	}

	/* Check output. COMMENT OUT */
	// for(auto row : wall)
	// {
	// for(int pos : row)
	// cout << pos << " ";
	// cout << endl;
	// }

	/* Determine which ending position is most common, and cut there */
	//Exclude final position, which will be the size of the wall

	int mode = -1;
	int amt = -1;
	vector<int> tried;
	for(auto row : wall)
	{
	for(int pos : row) //For each pos in the wall
	{
	//Guard. If pos is contained in the list, skip pos
	if(find(tried.begin(), tried.end(), pos) != tried.end())
	continue;
	tried.push_back(pos);

	/* Cycle through each row to see if it contains the pos */
	int curramt = 0;
	for(auto currrow : wall)
	{
	if( find( currrow.begin(), currrow.end(), pos ) != currrow.end() )
	curramt++;
	}
	//cout << pos << " " << curramt << endl; 

	if(curramt > amt)
	{
	amt = curramt;
	mode = pos;
	}
	}
	}

	cout << "Please cut at position " << mode << endl;
	cout << "This will cut through " << (wall.size() - amt) << " bricks." << endl;

	return 0;
}
#include<iostream>
#include<fstream>
#include<vector>
#include<stdio.h> 
#include<time.h>
#include<stdlib.h>
using namespace std;

//data storage for parking lot info, admin, managers, users, and tickets
struct Parking_Lot_info{
	int total_Space;
	int regular;
	int motorcycle;
	int disability;
};
struct Admin{
	string name;
	string id;
	string password;
};
struct Manager{
	string name;
	string id;
	string password;
}; 
struct User{
	string id;
	string name;
	string password;
	string makeModel1;
	string makeModel2;
	string year;
	string plate;
};
struct Ticket{
	string ticket_Number;
	string ticket_Amount;
	string ticket_Issued;
	string ticket_Status;
	string reason; 
	string plate;
}; 


//prototypes
vector<Admin>admin_Vector;
vector<Admin>::iterator admin_it;
vector<Manager>manager_Vector;
vector<Manager>::iterator manager_it;
vector<User>user_Vector;
vector<User>::iterator user_it;
vector<Ticket>ticket_Vector;
vector<Ticket>::iterator ticket_it;
void Initial_Admin_Vector(char admin_People_File_Name[]);
void Initial_Manager_Vector(char management_People_File_Name[]);
void Initial_User_Vector(char user_People_File_Name[]);
void Initial_Ticket_Vector();
void Login_System();
void Checking_Id_Password();
void Admin_Menu();
void Management_Menu();
void User_Menu();
void Add_Admin();
void Remove_Admin();
void Display_All_Admin();
void Search_Admin();
void Change_Password_Admin();
void Add_Manager();
void Remove_Manager();
void Display_All_Manager();
void Search_Manager();
void Add_User();
void Display_All_User();
void Remove_User();
void Search_User();
void Change_Password_User();
void Change_Vehicle_Info();
void Display_All_Vehicle();
void Add_Ticket();
void Display_All_Ticket();
void Search_Ticket();
void Remove_Ticket();
void User_Display_Ticket();
void Pay_Ticket();
void Change_Password_Manager();
void Store_Admin_Data(char admin_People_File_Name[]);
void Store_Manager_Data(char manager_People_File_Name[]);
void Store_User_Data(char user_People_File_Name[]);
void Store_Ticket_Data();

void Initial_Admin_Vector(char admin_People_File_Name[]){
	ifstream in;
	Admin a;
	in.open(admin_People_File_Name);
	while(getline(in,a.name,',')){
		getline(in,a.id,',');
		getline(in,a.password);
		admin_Vector.push_back(a);
	}
	in.close();
}

void Initial_Manager_Vector(char management_People_File_Name[]){
	ifstream in;
	Manager m;
	in.open(management_People_File_Name);
	while(getline(in,m.name,',')){
		getline(in,m.id,',');
		getline(in,m.password);
		manager_Vector.push_back(m);
	}
	in.close();
}
void Initial_User_Vector(char user_People_File_Name[]){
	ifstream in;
	User u;
	in.open(user_People_File_Name);
	while(getline(in,u.name,',')){
		getline(in,u.id,',');
		getline(in,u.password,',');
		getline(in,u.makeModel1,',');
		getline(in,u.makeModel2,',');
		getline(in,u.year,',');
		getline(in,u.plate);
		user_Vector.push_back(u);
	}
	in.close();
}
void Initial_Ticket_Vector(){
	ifstream in;
	Ticket t;
	in.open("ticket.csv");
	while(getline(in,t.ticket_Number,',')){
		getline(in,t.ticket_Amount,',');
		getline(in,t.ticket_Issued,',');
		getline(in,t.ticket_Status,',');
		getline(in,t.reason,',');
		getline(in,t.plate);
		ticket_Vector.push_back(t);
	}
	in.close();
}



void Login_System(){
	int first_Option;
	bool flag = true;
	do{
		cout << "Type in 1 to Log in to the system." << endl;
		cout << "Type in 2 to register to the system." << endl;
		cout << "Type in 3 to exit the system." << endl;
		cout << "Option: ";
		cin >> first_Option;
		switch(first_Option){
		case 1:
			Checking_Id_Password();
			flag = false;
			break;
		case 2:
			Add_User();
			break;
		case 3:
			flag = false;
			break;		
		}
	}while(flag);
}
void Checking_Id_Password(){
	string Id1;
	string Password1;
	bool flag = true;
	do{
		cout << "Enter id: ";
		cin >> Id1;
		cout << "Enter password: ";
		cin >> Password1;
		for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
			if(Id1 == admin_it->id && Password1 == admin_it->password){
				cout << endl;
				Admin_Menu();
				flag = false;
				break;
			}
		}
		for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
			if(Id1 == manager_it->id && Password1 == manager_it->password){
				cout << endl;
				Management_Menu();
				flag = false;
				break;
			}
		}
		for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
			if(Id1 == user_it->id && Password1 == user_it->password){
				cout << endl;
				User_Menu();
				flag = false;
				break;
			}
		}
		if(flag){
			cout << "ID or Password is wrong. Enter your credentials again."<<endl<<endl;
		}
	}while(flag);
}

void Admin_Menu(){
	int Admin_Option;
	bool flag = true;
	do{
		cout << "Select the following option for a particular task." << endl;
		cout << "Select 1 to add new administrative employee." << endl;
		cout << "Select 2 to remove an administrative employee." << endl;
		cout << "Select 3 to view all administrative employee information." << endl;
		cout << "Select 4 to search information of a specific administrative employee." << endl;
		cout << "Select 5 to change password." << endl;
		cout << "Select 6 to add new management employee." << endl;
		cout << "Select 7 to remove a management employee." << endl;
		cout << "Select 8 to view all management employee information." << endl;
		cout << "Select 9 to search information of a specific management employee." << endl;
		cout << "Select 10 to remove an user." << endl;
		cout << "Select 11 to view all user information." << endl;
		cout << "Select 12 to search information of a specific user." << endl;
		cout << "Select 15 to Log out." << endl;
		cout << "Option: ";
		cin >> Admin_Option;
		switch(Admin_Option){   //switch to manage the option selection
			case 1:
				Add_Admin();
				break;
			case 2:
				Remove_Admin();
				break;
			case 3:
				Display_All_Admin();
				break;
			case 4:
				Search_Admin();
				break;
			case 5:
				Change_Password_Admin();
				break;
			case 6:
				Add_Manager();
				break;
			case 7:
				Remove_Manager();
				break;
			case 8:
				Display_All_Manager();
				break;
			case 9:
				Search_Manager();
				break;
			case 10:
				Remove_User();
				break;
			case 11:
				Display_All_User();
				break;
			case 12:
				Search_User();
				break; 
			case 15:
				flag = false;
				cout << endl;
				Login_System();
				break;
		}
	}while(flag);
}
void Management_Menu(){
	int Manager_Option;
	bool flag = true;
	do{
		cout << "Select the following option for a particular task." << endl;
		cout << "Select 1 to remove an user." << endl;
		cout << "Select 2 to view all user information." << endl;
		cout << "Select 3 to search information of a specific user." << endl;
		cout << "Select 4 to issue a ticket." << endl;
		cout << "Select 5 to view all the ticket information." << endl;
		cout << "Select 6 to view a specific ticket information in details." << endl;
		cout << "Select 7 to remove a specific ticket information." << endl;
		cout << "Select 8 to change password." << endl;
		cout << "Select 9 to Log out." << endl;
		cout << "Option: ";
		cin >> Manager_Option;
		switch(Manager_Option){ //ditto
			case 1:
				Remove_User();
				break;
			case 2:
				Display_All_User();
				break;
			case 3:
				Search_User();
				break;
			case 4:
				Add_Ticket();
				break;
			case 5:
				Display_All_Ticket();
				break;
			case 6:
				Search_Ticket();
				break;
			case 7:
				Remove_Ticket();
				break;
			case 8:
				Change_Password_Manager();
				break;
			case 9:
				flag = false;
				cout << endl;
				Login_System();
				break;
		}
	}while(flag);
}
void User_Menu(){
	int User_Option;
	bool flag = true;
	do{
		cout << "Select the following option for a particular task." << endl;
		cout << "Select 1 to change password." << endl;
		cout << "Select 2 to change vehicle information." << endl;
		cout << "Select 3 to view vehicle information." << endl;
		cout << "Select 4 to view all ticket information." << endl;
		cout << "Select 5 to pay a ticket amount." << endl;
		cout << "Select 8 to Log out." << endl;
		cout << "Option: ";
		cin >> User_Option;
		switch(User_Option){
			case 1:
				Change_Password_User();
				break;
			case 2:
				Change_Vehicle_Info();
				break;
			case 3:
				Display_All_Vehicle();
				break;
			case 4:
				User_Display_Ticket();
				break;
			case 5:
				Pay_Ticket();
				break;
			case 8:
				flag = false;
				cout << endl;
				Login_System();
				break;	
		}
	}while(flag);
}
void Add_Admin(){
	string add_name;
	string add_id;
	string add_password;
	Admin a;
	srand((unsigned)time(NULL));
	bool flag = true;
	char temp1[100];
	int temp2;	
	
	cout << "Enter administrative employee name: ";
	cin.ignore();
	getline(cin,add_name);
	cout << "Auto generated id for this administrative employee account is: ";
	do{
		temp2 = rand()%400 + 101;
		sprintf(temp1, "%d", temp2);
		add_id = temp1;
		for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
			if(add_id == admin_it->id){
				break;
			}
		}
		if(admin_it == admin_Vector.end()){
			flag = false;
		}
	}while(flag);
	cout << add_id << endl;
	cout << "Set a password for this administrative employee account: ";
	getline(cin,add_password);
	cout << "administrative employee entry is complete." << endl << endl;
	
	a.name = add_name;
	a.id = add_id;
	a.password = add_password;
	admin_Vector.push_back(a); 
}
void Remove_Admin(){
	bool flag = true;
	string remove_id;
	cout << "Enter the administrative employee's Id: ";
	cin >> remove_id;
	for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
		if(admin_it->id == remove_id){
			admin_Vector.erase(admin_it);
			cout << "Administrative employee is removed." <<endl <<endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Fail to remove the administrative employee's information!" << endl <<endl;
	}
}
void Display_All_Admin(){
	cout << "All Administrative Employee Information" << endl;
	cout << "---------------------------------------" << endl;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;
	for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
		cout << admin_it->name << "\t" << "\t" << "\t";
		cout << admin_it->id << endl;
	}
	cout <<endl << endl;
}
void Search_Admin(){
	bool flag = true;
	string search_id;
	cout << "Enter the administrative employee's id: ";
	cin >> search_id;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;		
	for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
		if(admin_it->id == search_id){
			cout << admin_it->name << "\t" << "\t" << "\t";
			cout << admin_it->id << endl << endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Can't find this administrative employee's information!" << endl << endl;
	}
	cout <<endl << endl;
}
void Change_Password_Admin(){
	string new_password;
	cout << "Enter a new password: ";
	cin >> new_password;
	admin_it->password = new_password;
	cout << "You have changed your password successfully!" <<endl;
	cout << endl;
}
void Add_Manager(){
	string add_name;
	string add_id;
	string add_password;
	Manager m;
	srand((unsigned)time(NULL));
	bool flag = true;
	char temp1[100];
	int temp2;	
	
	cout << "Enter management employee name: ";
	cin.ignore();
	getline(cin,add_name);
	cout << "Auto generated id for this management employee account is: ";
	do{
		temp2 = rand()%500 + 501;
		sprintf(temp1, "%d", temp2);
		//itoa(temp2,temp1,10);
		add_id = temp1;
		for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
			if(add_id == manager_it->id){
				break;
			}
		}
		if(manager_it == manager_Vector.end()){
			flag = false;
		}
	}while(flag);
	cout << add_id << endl;
	cout << "Set a password for this management employee account: ";
	getline(cin,add_password);
	cout << "Management employee entry is complete." << endl << endl;
	
	m.name = add_name;
	m.id = add_id;
	m.password = add_password;
	manager_Vector.push_back(m); 
}
void Remove_Manager(){
	bool flag = true;
	string remove_id;
	cout << "Enter the management employee's id: ";
	cin >> remove_id;
	for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
		if(manager_it->id == remove_id){
			manager_Vector.erase(manager_it);
			cout << "Management employee is removed." <<endl <<endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Fail to remove the management employee's information!" << endl <<endl;
	}
}
void Display_All_Manager(){
	cout << "------All Employee Information-----" << endl;
	cout << "-----------------------------------" << endl;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;
	for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
		cout << manager_it->name << "\t" << "\t" << "\t";
		cout << manager_it->id << endl;
	}
	cout <<endl << endl;
}
void Search_Manager(){
	bool flag = true;
	string search_id;
	cout << "Enter the management employee's id: ";
	cin >> search_id;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;		
	for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
		if(manager_it->id == search_id){
			cout << manager_it->name << "\t" << "\t" << "\t";
			cout << manager_it->id << endl << endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Can't find this management employee's information!" << endl << endl;
	}
	cout << endl << endl;
}
void Add_User(){
	string add_name;
	string add_id;
	string add_password;
	string add_makeModel1;
	string add_makeModel2;
	string add_year;
	string add_plate;
	User u;
	bool flag = true;
	
	cout << "Enter name: ";
	cin.ignore();
	getline(cin,add_name);
	do{
		cout << "Enter id: ";	
		//cin.ignore();
		getline(cin,add_id);
		for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
			if(add_id == user_it->id){
				cout << "This id is already in use! Please Enter again!" << endl;
				break;
			}
		}
		if(user_it == user_Vector.end()){
			flag = false;
		}
	}while(flag); 
	cout << "Enter password: ";
	//cin.ignore();
	getline(cin,add_password);
	cout << "Now enter your vehicle information..." << endl;
	cout << "Enter vehicle make: ";
	//cin.ignore();
	getline(cin,add_makeModel1);
	cout << "Enter vehicle model: ";
	//cin.ignore();
	getline(cin,add_makeModel2);
	cout << "Enter vehicle year: ";
	//cin.ignore();
	getline(cin,add_year);
	cout << "Enter vehicle plate number: ";
	//cin.ignore();
	getline(cin,add_plate);
	cout << "Registration is complete" << endl << endl;
	
	u.name = add_name;
	u.id = add_id;
	u.password = add_password;
	u.makeModel1 = add_makeModel1;
	u.makeModel2 = add_makeModel2;
	u.year = add_year;
	u.plate = add_plate;
	user_Vector.push_back(u); 	
}
void Remove_User(){
	bool flag = true;
	string remove_id;
	cout << "Enter the user's id: ";
	cin >> remove_id;
	for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
		if(user_it->id == remove_id){
			user_Vector.erase(user_it);
			cout << "User is removed." <<endl <<endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Fail to remove the user's information!" << endl <<endl;
	}
}
void Display_All_User(){
	cout << "-----------------------------------------------------All User Information-------------------------------------------------------" << endl;
	cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
	cout << "	Name                          ID               Make               Model                 Year           Plate Number" << endl;
	cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
	for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
		cout << user_it->name << "\t" << "\t" << "\t";
		cout << user_it->id << "\t" << "\t";
		cout << user_it->makeModel1 << "\t"<< "\t";
		cout << user_it->makeModel2 << "\t" << "\t"<< "\t";
		cout << user_it->year << "\t" << "\t";
		cout << user_it->plate << endl;
	}
	cout <<endl << endl;
}
void Search_User(){
	bool flag = true;
	string search_id;
	cout << "Enter the user's id: ";
	cin >> search_id;
	cout << "	Name                          ID               Make               Model                 Year           Plate Number" << endl;
	cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;		
	for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
		if(user_it->id == search_id){
			cout << user_it->name << "\t" << "\t" << "\t";
			cout << user_it->id << "\t" << "\t";
			cout << user_it->makeModel1 << "\t"<< "\t";
			cout << user_it->makeModel2 << "\t" << "\t"<< "\t";
			cout << user_it->year << "\t" << "\t";
			cout << user_it->plate << endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Can't find this user's information!" << endl << endl;
	}
	cout << endl << endl;
}
void Change_Password_User(){
	string new_password;
	cout << "Enter a new password: ";
	cin >> new_password;
	user_it->password = new_password;
	cout << "You have changed your password successfully!" <<endl;
	cout << endl;
}
void Change_Vehicle_Info(){
	string new_MakeModel1;
	string new_MakeModel2;
	string new_Year;
	string new_Plate;
	cout << "Enter the new vehicle make: ";
	cin.ignore();
	getline(cin,new_MakeModel1);
	cout << "Enter the new vehicle model: ";
	//cin.ignore();
	getline(cin,new_MakeModel2);
	cout << "Enter the new vehicle year: ";
	//cin.ignore();
	getline(cin,new_Year);
	cout << "Enter the new vehicle plate number: ";
	//cin.ignore();
	getline(cin,new_Plate);
	user_it->makeModel1 = new_MakeModel1;
	user_it->makeModel2 = new_MakeModel2;
	user_it->year = new_Year;
	user_it->plate = new_Plate;
	cout << "You have changed your vehicle information successfully!" <<endl << endl;
}
void Display_All_Vehicle(){
	cout << endl;
	cout << "Vehicle make: " << user_it->makeModel1 << endl;
	cout << "Vehicle model: " << user_it->makeModel2 << endl;
	cout << "Vehicle year: " << user_it->year << endl;
	cout << "Vehicle plate number: " << user_it->plate << endl << endl;
}
void Add_Ticket(){
	string add_ticket_number;
	string add_ticket_amount;
	string add_Reason;
	string add_plate;
	Ticket t;
	srand((unsigned)time(NULL));
	bool flag = true;
	char temp1[100];
	int temp2;	
	string ticketIssued;
	string ticketStat;
	
	cout << "Auto generated ticket number is: ";
	do{
		temp2 = rand()%49000 + 1001;
		sprintf(temp1, "%d", temp2);
		//itoa(temp2,temp1,10);
		add_ticket_number = temp1;
		for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
			if(add_ticket_number == ticket_it->ticket_Number){
				break;
			}
		}
		if(ticket_it == ticket_Vector.end()){
			flag = false;
		}
	}while(flag);
	cout << add_ticket_number << endl;
	cout << "Enter ticket amount: ";
	cin.ignore();
	getline(cin,add_ticket_amount);
	cout << "Reason of ticket: ";
	getline(cin,add_Reason);
	cout << "Enter vehicle plate number: ";
	getline(cin,add_plate);
	cout << "Ticket has been recorded successfully."<<endl<<endl;
	ticketIssued = manager_it->id;
	ticketStat = "Unpaid";
	
	t.ticket_Number = add_ticket_number;
	t.ticket_Amount = add_ticket_amount;
	t.ticket_Issued = ticketIssued;
	t.ticket_Status = ticketStat;
	t.reason = add_Reason;
	t.plate = add_plate;
	ticket_Vector.push_back(t);
}
void Display_All_Ticket(){
	cout << "Ticket number     Ticket amount     Issued by     Ticket Status     Reason" << endl;
	cout << "--------------------------------------------------------------------------" << endl;
	for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
		cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
		cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
		cout << ticket_it->ticket_Issued << "\t"<< "\t";
		cout << ticket_it->ticket_Status << "\t"<< "\t";
		cout << ticket_it->reason << endl;
	}
	cout <<endl << endl;
}
void Search_Ticket(){
	bool flag = true;
	string search_number;
	cout << "Enter the ticket number: ";
	cin.ignore();
	getline(cin,search_number);
	cout << "Ticket number     Ticket amount     Issued by     Ticket Status     Reason" << endl;
	cout << "--------------------------------------------------------------------------" << endl;
	for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
		if(ticket_it->ticket_Number == search_number){
			cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
			cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
			cout << ticket_it->ticket_Issued << "\t"<< "\t";
			cout << ticket_it->ticket_Status << "\t"<< "\t";
			cout << ticket_it->reason << endl;
		}
	}
	cout <<endl << endl;
}
void Remove_Ticket(){
	bool flag = true;
	string remove_number;
	cout << "Enter the ticket number: ";
	cin.ignore();
	getline(cin,remove_number);
	for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
		if(ticket_it->ticket_Number == remove_number){
			ticket_Vector.erase(ticket_it);
			cout << endl;
			cout << "Ticket is removed." <<endl <<endl;
			flag = false;
			break;
		}
	}
	if(flag){
		cout << "Fail to remove the ticket!" << endl <<endl;
	}
}
void Change_Password_Manager(){
	string new_password;
	cout << "Enter a new password: ";
	cin >> new_password;
	manager_it->password = new_password;
	cout << "You have changed your password successfully!" <<endl;
	cout << endl;
}
void User_Display_Ticket(){
	cout << "Ticket number     Ticket amount     Issued by     Ticket Status     Reason" << endl;
	cout << "--------------------------------------------------------------------------" << endl;
	for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
		if(user_it->plate == ticket_it->plate){
			cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
			cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
			cout << ticket_it->ticket_Issued << "\t"<< "\t";
			cout << ticket_it->ticket_Status << "\t"<< "\t";
			cout << ticket_it->reason << endl;
			break;
		}
	}
	cout <<endl << endl;
}
void Pay_Ticket(){
	string YorN;
	cout << "Do you want to pay $" << ticket_it->ticket_Amount << " right now? (Type in Yes or No):";
	cin >> YorN;
	if(YorN == "Yes" || YorN == "YES" || YorN == "yes"){
		for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
			if(user_it->plate == ticket_it->plate){
				ticket_it->ticket_Amount = "0";
				ticket_it->ticket_Status = "Paid";
				cout << "The ticket amount is paid off." << endl << endl;
				break;
			}
		}
	}
	else if(YorN == "No" || YorN == "NO" || YorN == "no"){
		cout << endl << endl;
	}
		
}
void Store_Admin_Data(char admin_People_File_Name[]){  //Store all the changes to the admin's data in to the file.
	ofstream out;
	out.open(admin_People_File_Name);
	for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
		out << admin_it->name << ",";
		out << admin_it->id << ",";
		out << admin_it->password << endl;
	}
	out.close();
}
void Store_Manager_Data(char management_People_File_Name[]){  //Store all the changes to the manager's data in to the file.
	ofstream out;
	out.open(management_People_File_Name);
	for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
		out << manager_it->name << ",";
		out << manager_it->id << ",";
		out << manager_it->password << endl;
	}
	out.close();
}
void Store_User_Data(char user_People_File_Name[]){  //Store all the changes to the user's data in to the file.
	ofstream out;
	out.open(user_People_File_Name);
	for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
		out << user_it->name << ",";
		out << user_it->id << ",";
		out << user_it->password << ",";
		out << user_it->makeModel1 << ",";
		out << user_it->makeModel2 << ",";
		out << user_it->year << ",";
		out << user_it->plate << endl;
	}
	out.close();
}
void Store_Ticket_Data(){  //Store all the changes to the ticket's data in to the file.
	ofstream out;
	out.open("ticket.csv");
	for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
		out << ticket_it->ticket_Number << ",";
		out << ticket_it->ticket_Amount << ",";
		out << ticket_it->ticket_Issued << ",";
		out << ticket_it->ticket_Status << ",";
		out << ticket_it->reason << ",";
		out << ticket_it->plate << endl;
	}
	out.close();
}

int main(){
    
    //char array to store the user input for the file search
	char input_File_Name[100]; 
	char admin_People_File_Name[100];
	char management_People_File_Name[100];
	char user_People_File_Name[100];
	
	ifstream in; 
	Parking_Lot_info *pli; //Structure pointer
	int pln; //Parking lot number
	int max_Space = 8; // Max number of parking space in a row
	int t = 0; //Determine when it needs to switch to the next row
	
	//relevant strings for admin, management, and users
	string admin_Name, admin_Id, admin_Password;
	string management_Name, management_Id, management_Password;
	string user_Name, user_Id, user_Password;
	
	string user_Make_Model1, user_Make_Model2, user_Year, user_Plate_Number;

    //get filename
	cout << "Enter file name: "; 
	cin.getline(input_File_Name,100);
	in.open(input_File_Name);
	if(!in){
		cout << "Can't open the file!" << endl; //error check
		return 0;
	}

	in >> pln;
	pli = new Parking_Lot_info[pln];
	
	//read data in for parking lot
	for(int i=0; i<pln; i++){
		in >> pli[i].regular;
		in >> pli[i].motorcycle;
		in >> pli[i].disability;
		pli[i].total_Space = pli[i].regular + pli[i].motorcycle + pli[i].disability;
		//display the initial read in data for parking lot
		cout << "Parking lot number: " << i+1 << endl;
		cout << "Number of parking space: " << pli[i].total_Space << endl;
		cout << "Number of regular parking space: " << pli[i].regular << endl;
		cout << "Number of motorcycle parking space: " << pli[i].motorcycle << endl;
		cout << "Number of disability parking space: " << pli[i].disability << endl;			
		cout << "Parking space layout is shown below." << endl;
		cout << "---------------------------------" << endl;
		cout << "|";
		t = 0; //Reset t to 0;
		for(int j=0; j <pli[i].motorcycle; j++){
			t++;
			cout << " M " << "|";
			if(t%max_Space == 0){
				cout << endl;
				cout << "---------------------------------" << endl;
			}
		}
		for(int k=0; k <pli[i].disability; k++){
			t++;	
			cout << " D " << "|";		
			if(t%max_Space == 0){
				cout << endl;
				cout << "---------------------------------" << endl;
			}
		}	
		for(int l=0; l <pli[i].regular; l++){
			t++;	
			cout << " R " << "|";		
			if(t%max_Space == 0){
				cout << endl;
				cout << "---------------------------------" << endl;
			}
		}
		cout << endl;
		cout << "---------------------------------" << endl;
		cout << endl;
	} 		
    //read in admin, management, and user data
	in >> admin_People_File_Name;
	in >> management_People_File_Name;
	in >> user_People_File_Name;
	in.close();
	
	//display initial administrative employee info
	in.open(admin_People_File_Name);
	cout << "All Administrative Employee Information" << endl;
	cout << "---------------------------------------" << endl;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;
	while(getline(in,admin_Name,',')){
		cout << admin_Name << "\t" << "\t" << "\t";
		getline(in,admin_Id,',');
		cout << admin_Id << endl;
		getline(in,admin_Password);
	}
	cout << endl;
	in.close();
	//display all employee information
	in.open(management_People_File_Name);
	cout << "------All Employee Information-----" << endl;
	cout << "-----------------------------------" << endl;
	cout << "             Name                ID" << endl;
	cout << "-----------------------------------" << endl;
	while(getline(in,management_Name,',')){
		cout << management_Name << "\t" << "\t" << "\t";
		getline(in,management_Id,',');
		cout << management_Id << endl;
		getline(in,management_Password);
	}
	cout << endl;
	in.close();
	
	//display all user information
	in.open(user_People_File_Name);
	cout << "-----------------------------------------------------All User Information-------------------------------------------------------" << endl;
	cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
	cout << "	Name                          ID               Make               Model                 Year           Plate Number" << endl;
	cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
	while(getline(in,user_Name,',')){
		cout << user_Name << "\t" << "\t" << "\t";
		getline(in,user_Id,',');
		cout << user_Id << "\t" << "\t";
		getline(in,user_Password,',');
		getline(in,user_Make_Model1,',');
		cout << user_Make_Model1 << "\t"<< "\t";
		getline(in,user_Make_Model2,',');
		cout << user_Make_Model2 << "\t" << "\t"<< "\t";
		getline(in,user_Year,',');
		cout << user_Year << "\t" << "\t";
		getline(in,user_Plate_Number);
		cout << user_Plate_Number << endl;
	}
	cout << endl;
	in.close();
	
	
	Initial_Admin_Vector(admin_People_File_Name);
	Initial_Manager_Vector(management_People_File_Name);
	Initial_User_Vector(user_People_File_Name);
	Initial_Ticket_Vector();
	Login_System();
	
	//store NEW admin, manager, user, and ticket data
	Store_Admin_Data(admin_People_File_Name);
	Store_Manager_Data(management_People_File_Name);
	Store_User_Data(user_People_File_Name);
	Store_Ticket_Data();
	
	return 0;
}