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import re

def _map_ikev2_vendor_capabilities(message_type, input_string):
    # List of acceptable message types
    valid_message_types = ['IKE_SA_INIT', 'IKE_AUTH']
    
    # Validate message type
    if message_type not in valid_message_types:
        raise ValueError(f"Invalid message type: {message_type}. Must be one of {valid_message_types}")
    
    # Mapping dictionary for IKE values with RFC references
    value_map = {
        # IKE_SA_INIT capabilities
        'FRAG_SUP': 'IKE Fragmentation',  # RFC 7383, Section 3
        'REDIR_SUP': 'IKE Redirection',  # RFC 5685, Section 3
        'HASH_ALG': 'Hash Algorithms',  # RFC 7296, Section 3.3.2
        'NATD_S_IP': 'NAT Detection (Source IP)',  # RFC 7296, Section 2.23
        'NATD_D_IP': 'NAT Detection (Destination IP)',  # RFC 7296, Section 2.23
        'SIGN_HASH_ALGS': 'Signature Hash Algorithms',  # RFC 7296, Section 2.15
        'NON_FIRST_FRAGMENTS': 'Non-First IKE Fragments',  # RFC 7383, Section 3
        'CHILDLESS_IKEV2_SUP': 'Childless IKEv2',  # RFC 6023, Section 3
        'INTERMEDIATE': 'Intermediate Exchange',  # RFC 9242, Section 3
        'COOKIE': 'Cookie-Based DoS Protection',  # RFC 7296, Section 2.6
        # IKE_AUTH capabilities
        'ESP_TFC_PAD_N': 'ESPv3 TFC Padding Disabled',  # RFC 7296, Section 3.3.1
        'MOBIKE_SUP': 'MOBIKE',  # RFC 4555, Section 3
        'MULT_AUTH': 'Multiple Auth',  # RFC 4739, Section 3
        'EAP_ONLY': 'EAP-Only Auth',  # RFC 5998, Section 3
        'MSG_ID_SYN_SUP': 'Message ID Synchronization',  # RFC 6311, Section 3
        'IPCOMP_SUPPORTED': 'IP Payload Compression Support',  # RFC 7296, Section 3.3.2
        'ADD_4_ADDR': 'Additional IPv4 Addresses',  # RFC 4555, Section 3.2
        'ADD_6_ADDR': 'Additional IPv6 Addresses',  # RFC 4555, Section 3.2
        'INIT_CONTACT': 'Initial Contact',  # RFC 7296, Section 3.16
        'HTTP_CERT_LOOKUP_SUP': 'HTTP Certificate Lookup',  # RFC 7296, Section 3.7
    }
        
    # Regex to capture N(...) patterns
    pattern = r'N\([^)]+\)'
    matches = re.findall(pattern, input_string)
    
    # Parse matches and create result list
    result = []
    for match in matches:
        key = match[2:-1]  # Extract content inside N(...)
        # Only include keys valid for the message type
        if key in value_map:
            result.append(value_map[key])
    
    return ', '.join(result)

# Example usage
ike_sa_init_string = '2025-07-18 20:16:22.839 15[ENC] <4> parsed IKE_SA_INIT request 0 [ SA KE No N(NATD_S_IP) N(NATD_D_IP) N(FRAG_SUP) N(HASH_ALG) N(MULT_AUTH) ]'
ike_auth_string = '2025-07-18 20:16:22.898 07[ENC] <4> parsed IKE_AUTH request 1 [ IDi N(INIT_CONTACT) IDr AUTH N(ESP_TFC_PAD_N) SA TSi TSr N(MOBIKE_SUP) N(ADD_4_ADDR)N(MULT_AUTH) N(EAP_ONLY) N(MSG_ID_SYN_SUP) ]'

# Test with IKE_SA_INIT
print("IKE_SA_INIT Results:")
print(_map_ikev2_vendor_capabilities("IKE_SA_INIT", ike_sa_init_string))

# Test with IKE_AUTH
print("\nIKE_AUTH Results:")
print(_map_ikev2_vendor_capabilities("IKE_AUTH", ike_auth_string))
""" Number Guessing Game
----------------------------------------
"""
import random
attempts_list = []
def show_score():
    if len(attempts_list) <= 0:
        print("There is currently no high score, it's yours for the taking!")
    else:
        print("The current high score is {} attempts".format(min(attempts_list)))
def start_game():
    random_number = int(random.randint(1, 10))
    print("Hello traveler! Welcome to the game of guesses!")
    player_name = input("What is your name? ")
    wanna_play = input("Hi, {}, would you like to play the guessing game? (Enter Yes/No) ".format(player_name))
    // Where the show_score function USED to be
    attempts = 0
    show_score()
    while wanna_play.lower() == "yes":
        try:
            guess = input("Pick a number between 1 and 10 ")
            if int(guess) < 1 or int(guess) > 10:
                raise ValueError("Please guess a number within the given range")
            if int(guess) == random_number:
                print("Nice! You got it!")
                attempts += 1
                attempts_list.append(attempts)
                print("It took you {} attempts".format(attempts))
                play_again = input("Would you like to play again? (Enter Yes/No) ")
                attempts = 0
                show_score()
                random_number = int(random.randint(1, 10))
                if play_again.lower() == "no":
                    print("That's cool, have a good one!")
                    break
            elif int(guess) > random_number:
                print("It's lower")
                attempts += 1
            elif int(guess) < random_number:
                print("It's higher")
                attempts += 1
        except ValueError as err:
            print("Oh no!, that is not a valid value. Try again...")
            print("({})".format(err))
    else:
        print("That's cool, have a good one!")
if __name__ == '__main__':
    start_game()