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from collections import defaultdictdef collect_dictionary(obj):inv_obj = defaultdict(list)for key, value in obj.items():inv_obj[value].append(key)return dict(inv_obj)ages = {'Peter': 10,'Isabel': 10,'Anna': 9,}collect_dictionary(ages) # { 10: ['Peter', 'Isabel'], 9: ['Anna'] }
# Prompt user for base and heightbase = float(input("Enter the base of the triangle: "))height = float(input("Enter the height of the triangle: "))# Calculate the areaarea = (base * height) / 2# Display the resultprint("The area of the triangle is:", area)
my_list = [1, 2, 3, 4, 5]removed_element = my_list.pop(2) # Remove and return element at index 2print(removed_element) # 3print(my_list) # [1, 2, 4, 5]last_element = my_list.pop() # Remove and return the last elementprint(last_element) # 5print(my_list) # [1, 2, 4]
# Python program for Bitonic Sort. Note that this program# works only when size of input is a power of 2.# The parameter dir indicates the sorting direction, ASCENDING# or DESCENDING; if (a[i] > a[j]) agrees with the direction,# then a[i] and a[j] are interchanged.*/def compAndSwap(a, i, j, dire):if (dire==1 and a[i] > a[j]) or (dire==0 and a[i] > a[j]):a[i],a[j] = a[j],a[i]# It recursively sorts a bitonic sequence in ascending order,# if dir = 1, and in descending order otherwise (means dir=0).# The sequence to be sorted starts at index position low,# the parameter cnt is the number of elements to be sorted.def bitonicMerge(a, low, cnt, dire):if cnt > 1:k = cnt/2for i in range(low , low+k):compAndSwap(a, i, i+k, dire)bitonicMerge(a, low, k, dire)bitonicMerge(a, low+k, k, dire)# This funcion first produces a bitonic sequence by recursively# sorting its two halves in opposite sorting orders, and then# calls bitonicMerge to make them in the same orderdef bitonicSort(a, low, cnt,dire):if cnt > 1:k = cnt/2bitonicSort(a, low, k, 1)bitonicSort(a, low+k, k, 0)bitonicMerge(a, low, cnt, dire)# Caller of bitonicSort for sorting the entire array of length N# in ASCENDING orderdef sort(a,N, up):bitonicSort(a,0, N, up)# Driver code to test abovea = [3, 7, 4, 8, 6, 2, 1, 5]n = len(a)up = 1sort(a, n, up)print ("\n\nSorted array is")for i in range(n):print("%d" %a[i]),
import copybegining = [False,False,False,False,False,None,True,True,True,True,True]#False = black True = whiteits = [0]def swap(layout, step):layoutCopy = copy.deepcopy(layout)layoutCopy[(step[0]+step[1])], layoutCopy[step[1]] = layoutCopy[step[1]], layoutCopy[(step[0]+step[1])]return layoutCopydef isSolved(layout):for i in range(len(layout)):if(layout[i] == False):return (i >= (len(layout)/2))def recurse(layout, its, steps = []):if isSolved(layout):its[0] += 1print(layout,list(x[0] for x in steps))returnstep = Nonefor i in range(len(layout)):if(layout[i] == None):if(i >= 1): #If the empty space could have something to the leftif(layout[i - 1] == False):step = [-1,i]recurse(swap(layout,step), its, (steps+[step]))if(i > 1): #If the empty space could have something 2 to the leftif(layout[i - 2] == False):step = [-2,i]recurse(swap(layout,step), its, (steps+[step]))if(i < (len(layout)-1)): #If the empty space could have something to the rightif(layout[i + 1] == True):step = [1,i]recurse(swap(layout,step), its, (steps+[step]))if(i < (len(layout)-2)): #If the empty space could have something to the rightif(layout[i + 2] == True):step = [2,i]recurse(swap(layout,step), its, (steps+[step]))its[0] += 1#return Nonerecurse(begining,its,[])print(its[0])
""" Number Guessing Game----------------------------------------"""import randomattempts_list = []def show_score():if len(attempts_list) <= 0:print("There is currently no high score, it's yours for the taking!")else:print("The current high score is {} attempts".format(min(attempts_list)))def start_game():random_number = int(random.randint(1, 10))print("Hello traveler! Welcome to the game of guesses!")player_name = input("What is your name? ")wanna_play = input("Hi, {}, would you like to play the guessing game? (Enter Yes/No) ".format(player_name))// Where the show_score function USED to beattempts = 0show_score()while wanna_play.lower() == "yes":try:guess = input("Pick a number between 1 and 10 ")if int(guess) < 1 or int(guess) > 10:raise ValueError("Please guess a number within the given range")if int(guess) == random_number:print("Nice! You got it!")attempts += 1attempts_list.append(attempts)print("It took you {} attempts".format(attempts))play_again = input("Would you like to play again? (Enter Yes/No) ")attempts = 0show_score()random_number = int(random.randint(1, 10))if play_again.lower() == "no":print("That's cool, have a good one!")breakelif int(guess) > random_number:print("It's lower")attempts += 1elif int(guess) < random_number:print("It's higher")attempts += 1except ValueError as err:print("Oh no!, that is not a valid value. Try again...")print("({})".format(err))else:print("That's cool, have a good one!")if __name__ == '__main__':start_game()