• Nov 19, 2022 •CodeCatch
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const getURLParameters = url => (url.match(/([^?=&]+)(=([^&]*))/g) || []).reduce( (a, v) => ( (a[v.slice(0, v.indexOf('='))] = v.slice(v.indexOf('=') + 1)), a ), {} );
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const head = arr => (arr && arr.length ? arr[0] : undefined); head([1, 2, 3]); // 1 head([]); // undefined head(null); // undefined head(undefined); // undefined
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const powerset = arr => arr.reduce((a, v) => a.concat(a.map(r => r.concat(v))), [[]]); powerset([1, 2]); // [[], [1], [2], [1, 2]]
• May 17, 2021 •LeifMessinger
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//Upvotes comments according to a regex pattern. I tried it out on https://www.reddit.com/r/VALORANT/comments/ne74n4/please_admire_this_clip_precise_gunplay_btw/ //Known bugs: //If a comment was already upvoted, it gets downvoted //For some reason, it has around a 50-70% success rate. The case insensitive bit works, but I think some of the query selector stuff gets changed. Still, 50% is good let comments = document.getElementsByClassName("_3tw__eCCe7j-epNCKGXUKk"); //Comment class let commentsToUpvote = []; const regexToMatch = /wtf/gi; for(let comment of comments){ let text = comment.querySelector("._1qeIAgB0cPwnLhDF9XSiJM"); //Comment content class if(text == undefined){ continue; } text = text.textContent; if(regexToMatch.test(text)){ console.log(text); commentsToUpvote.push(comment); } } function upvote(comment){ console.log(comment.querySelector(".icon-upvote")); //Just showing you what it's doing comment.querySelector(".icon-upvote").click(); } function slowRecurse(){ let comment = commentsToUpvote.pop(); //It's gonna go bottom to top but whatever if(comment != undefined){ upvote(comment); setTimeout(slowRecurse,500); } } slowRecurse();
• Mar 11, 2021 •C S
import { configureStore } from "@reduxjs/toolkit"; import { combineReducers } from "redux"; import profile from "./profile"; import auth from "./auth"; import alert from "./alert"; const reducer = combineReducers({ profile, auth, alert, }); const store = configureStore({ reducer }); export default store;
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const geometricProgression = (end, start = 1, step = 2) => Array.from({ length: Math.floor(Math.log(end / start) / Math.log(step)) + 1, }).map((_, i) => start * step ** i); geometricProgression(256); // [1, 2, 4, 8, 16, 32, 64, 128, 256] geometricProgression(256, 3); // [3, 6, 12, 24, 48, 96, 192] geometricProgression(256, 1, 4); // [1, 4, 16, 64, 256]