• Nov 18, 2022 •AustinLeath
0 likes • 1 view
#include "goat.h" //include goat.h void Goat::setBreed(string breed) { this->breed = breed; } void Goat::setWeight(float weight) { this->weight = weight; } void Goat::setName(string name) { this->name = name; } void Goat::setGender(char gender) { this->gender = gender; } void Goat::setSpayed(bool goatIsSpayed) { this->goatIsSpayed = goatIsSpayed; } void Goat::setRegistrationID(string registrationID) { this->registrationID = registrationID; } void Goat::setColor(string color) { this->color = color; } void Goat::setOtherComments(string otherComments) { this->otherComments = otherComments; } string Goat::getBreed() { return breed; } float Goat::getWeight() { return weight; } string Goat::getName() { return name; } char Goat::getGender() { return gender; } bool Goat::getSpayed() { return goatIsSpayed; } string Goat::getRegistrationID() { return registrationID; } string Goat::getColor() { return color; } string Goat::getOtherComments() { return otherComments; } Goat::Goat() { breed = ""; weight = 0.0; name = ""; gender = '\0'; goatIsSpayed = false; registrationID = ""; color = ""; otherComments = ""; } Goat::Goat(string goatBreed, float goatWeight, string goatName, char goatGender, bool goatSpayedStatus, string goatRegistrationID, string goatColor, string goatOtherComments) { breed = goatBreed; weight = goatWeight; name = goatName; gender = goatGender; goatIsSpayed = goatSpayedStatus; registrationID = goatRegistrationID; color = goatColor; otherComments = goatOtherComments; } Goat::~Goat() { cout << "goat destroyed" << endl; } void Goat::printinfo() { cout << "Breed: " << breed << endl << "weight: " << weight << endl << "Name: " << name << endl << "Gender: " << gender << endl << "is Spayed: "; if(goatIsSpayed) { //here I do a logical test on boolean goatIsSpayed. if true cout << true else cout << false cout << "True"; } else { cout << "False"; } cout << endl << "Registration ID: " << registrationID << endl << "Color Description: " << color << endl << "Other Comments: " << otherComments << endl << endl; }
#include <iostream> #include <cmath> #include <string.h> using namespace std; int main() { string tickerName; int numOfContracts; float currentOptionValue; cout << "Enter a stock ticker: "; getline(cin, tickerName); cout << "Enter the current number of " << tickerName << " contracts you are holding: "; cin >> numOfContracts; cout << "Enter the current price of the option: "; cin >> currentOptionValue; cout << "The value of your " << tickerName << " options are: $" << (currentOptionValue * 100.00) * (numOfContracts); cout << endl; return 0; }
/* Algorithm: Step 1: Get radius of the cylinder from the user and store in variable r Step 2: Get height of the cylinder from the user and store in variable h Step 3: Multiply radius * radius * height * pi and store in v Step 4: Display the volume */ #include <iostream> using namespace std; int main() { float r; //define variable for radius float h; //define variable for height float v; float pi; pi=3.1416; cout<<"Enter radius:"; cin>>r; cout<<"Enter height:"; cin>>h; v=r*r*h*pi; //compute volume cout<<"Radius:"<<r<<"\tHeight:"<<h<<endl; //display radius and height cout<<"\n************************\n"; cout<<"Volume:"<<v<<endl;//display volume return 0; }
0 likes • 10 views
#include <iostream> using namespace std; /* Description: uses switch case statements to determine whether it is hot or not outside. Also uses toupper() function which forces user input char to be uppercase in order to work for the switch statement */ int main() { char choice; cout << "S = Summer, F = Fall, W = Winter, P = Spring" << endl; cout << "Enter a character to represent a season: ";asdasdasdasd cin >> choice; enum Season {SUMMER='S', FALL='F', WINTER='W', SPRING='P'}; switch(toupper(choice)) // This switch statement compares a character entered with values stored inside of an enum { case SUMMER: cout << "It's very hot outside." << endl; break; case FALL: cout << "It's great weather outside." << endl; break; case WINTER: cout << "It's fairly cold outside." << endl; break; case SPRING: cout << "It's rather warm outside." << endl; break; default: cout << "Wrong choice" << endl; break; } return 0; }
0 likes • 5 views
#include <iostream> using namespace std; /* Function: get_coeff Parameters: double& coeff, int pos passed from bb_4ac Return: type is void so no return, but does ask for user to input data that establishes what a b and c are. */ void get_coeff(double& coeff, int pos) { char position; if(pos == 1) { position = 'a'; } else if(pos == 2) { //a simple system to determine what coefficient the program is asking for. position = 'b'; } else { position = 'c'; } cout << "Enter the co-efficient " << position << ":"; //prompt to input coeff coeff = 5; //input coeff } /* Function: bb_4ac Parameters: no parameters passed from main, but 3 params established in function, double a, b, c. Return: b * b - 4 * a * c */ double bb_4ac() { double a, b, c; //coefficients of a quadratic equation get_coeff(a, 1); // call function 1st time get_coeff(b, 2); // call function 2nd time get_coeff(c, 3); // call function 3rd time return b * b - 4 * a * c; //return b * b - 4 * a * c } int main() { cout << "Function to calculate the discriminant of the equation. . . " << endl; double determinate = bb_4ac(); //assign double determinate to bb_4ac function cout << "The discriminant for given values is: " << determinate << endl; //output the determinate! }
#include <string> #include <iostream> #include "PlaylistNode.h" using namespace std; PlaylistNode::PlaylistNode() { uniqueID = "none"; songName = "none"; artistName = "none"; songLength = 0; nextNodePtr = 0; } PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) { uniqueID = uniqueID_; songName = songName_; artistName = artistName_; songLength = songLength_; nextNodePtr = 0; } void PlaylistNode::InsertAfter(PlaylistNode* ptr) { this->SetNext(ptr->GetNext()); ptr->SetNext(this); } void PlaylistNode::SetNext(PlaylistNode* ptr) { nextNodePtr = ptr; } string PlaylistNode::GetID() { return uniqueID; } string PlaylistNode::GetSongName() { return songName; } string PlaylistNode::GetArtistName() { return artistName; } int PlaylistNode::GetSongLength() { return songLength; } PlaylistNode* PlaylistNode::GetNext() { return nextNodePtr; } void PlaylistNode::PrintPlaylistNode() { cout << "Unique ID: " << uniqueID << endl; cout << "Song Name: " << songName << endl; cout << "Artist Name: " << artistName << endl; cout << "Song Length (in seconds): " << songLength << endl; } Playlist::Playlist() { head = tail = 0; } void Playlist::AddSong(string id, string songname, string artistname, int length) { PlaylistNode* n = new PlaylistNode(id, songname, artistname, length); if (head == 0) { head = tail = n; } else { n->InsertAfter(tail); tail = n; } } bool Playlist::RemoveSong(string id) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* curr = head; PlaylistNode* prev = NULL; while (curr != NULL) { if (curr->GetID() == id) { break; } prev = curr; curr = curr->GetNext(); } if (curr == NULL) { cout << "\"" << curr->GetSongName() << "\" is not found" << endl; return false; } else { if (prev != NULL) { prev ->SetNext(curr->GetNext()); } else { head = curr->GetNext(); } if (tail == curr) { tail = prev; } cout << "\"" << curr->GetSongName() << "\" removed." << endl; delete curr; return true; } } bool Playlist::ChangePosition(int oldPos, int newPos) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* prev = NULL; PlaylistNode* curr = head; int pos; if (head == NULL || head == tail) { return false; } for (pos = 1; curr != NULL && pos < oldPos; pos++) { prev = curr; curr = curr->GetNext(); } if (curr != NULL) { string currentSong = curr->GetSongName(); if (prev == NULL) { head = curr->GetNext(); } else { prev->SetNext(curr->GetNext()); } if (curr == tail) { tail = prev; } PlaylistNode* curr1 = curr; prev = NULL; curr = head; for (pos = 1; curr != NULL && pos < newPos; pos++) { prev = curr; curr = curr->GetNext(); } if (prev == NULL) { curr1->SetNext(head); head = curr1; } else { curr1->InsertAfter(prev); } if (curr == NULL) { tail = curr1; } cout << "\"" << currentSong << "\" moved to position " << newPos << endl; return true; } else { cout << "Song's current position is invalid" << endl; return false; } } void Playlist::SongsByArtist(string artist) { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { if (curr->GetArtistName() == artist) { cout << endl << i << "." << endl; curr->PrintPlaylistNode(); } curr = curr->GetNext(); i++; } } } int Playlist::TotalTime() { int total = 0; PlaylistNode* curr = head; while (curr != NULL) { total += curr->GetSongLength(); curr = curr->GetNext(); } return total; } void Playlist::PrintList() { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { cout << endl << i++ << "." << endl; curr->PrintPlaylistNode(); curr = curr->GetNext(); } } }