• Nov 18, 2022 •AustinLeath
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using namespace std; class Hash { int BUCKET; // No. of buckets // Pointer to an array containing buckets list<int> *table; public: Hash(int V); // Constructor // inserts a key into hash table void insertItem(int x); // deletes a key from hash table void deleteItem(int key); // hash function to map values to key int hashFunction(int x) { return (x % BUCKET); } void displayHash(); }; Hash::Hash(int b) { this->BUCKET = b; table = new list<int>[BUCKET]; } void Hash::insertItem(int key) { int index = hashFunction(key); table[index].push_back(key); } void Hash::deleteItem(int key) { // get the hash index of key int index = hashFunction(key); // find the key in (inex)th list list <int> :: iterator i; for (i = table[index].begin(); i != table[index].end(); i++) { if (*i == key) break; } // if key is found in hash table, remove it if (i != table[index].end()) table[index].erase(i); } // function to display hash table void Hash::displayHash() { for (int i = 0; i < BUCKET; i++) { cout << i; for (auto x : table[i]) cout << " --> " << x; cout << endl; } } // Driver program int main() { // array that contains keys to be mapped int a[] = {15, 11, 27, 8, 12}; int n = sizeof(a)/sizeof(a[0]); // insert the keys into the hash table Hash h(7); // 7 is count of buckets in // hash table for (int i = 0; i < n; i++) h.insertItem(a[i]); // delete 12 from hash table h.deleteItem(12); // display the Hash table h.displayHash(); return 0; }
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/* Algorithm: Step 1: Get radius of the cylinder from the user and store in variable r Step 2: Get height of the cylinder from the user and store in variable h Step 3: Multiply radius * radius * height * pi and store in v Step 4: Display the volume */ #include <iostream> using namespace std; int main() { float r; //define variable for radius float h; //define variable for height float v; float pi; pi=3.1416; cout<<"Enter radius:"; cin>>r; cout<<"Enter height:"; cin>>h; v=r*r*h*pi; //compute volume cout<<"Radius:"<<r<<"\tHeight:"<<h<<endl; //display radius and height cout<<"\n************************\n"; cout<<"Volume:"<<v<<endl;//display volume return 0; }
#include <iostream> #include <fstream> #include <string> #include <cstring> using namespace std; //This program makes a new text file that contains all combinations of two letters. // aa, ab, ..., zy, zz int main(){ string filename = "two_letters.txt"; ofstream outFile; outFile.open(filename.c_str()); if(!outFile.is_open()){ cout << "Something's wrong. Closing..." << endl; return 0; } for(char first = 'a'; first <= 'z'; first++){ for(char second = 'a'; second <= 'z'; second++){ outFile << first << second << " "; } outFile << endl; } return 0; }
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#include <string> #include <iostream> #include "PlaylistNode.h" using namespace std; PlaylistNode::PlaylistNode() { uniqueID = "none"; songName = "none"; artistName = "none"; songLength = 0; nextNodePtr = 0; } PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) { uniqueID = uniqueID_; songName = songName_; artistName = artistName_; songLength = songLength_; nextNodePtr = 0; } void PlaylistNode::InsertAfter(PlaylistNode* ptr) { this->SetNext(ptr->GetNext()); ptr->SetNext(this); } void PlaylistNode::SetNext(PlaylistNode* ptr) { nextNodePtr = ptr; } string PlaylistNode::GetID() { return uniqueID; } string PlaylistNode::GetSongName() { return songName; } string PlaylistNode::GetArtistName() { return artistName; } int PlaylistNode::GetSongLength() { return songLength; } PlaylistNode* PlaylistNode::GetNext() { return nextNodePtr; } void PlaylistNode::PrintPlaylistNode() { cout << "Unique ID: " << uniqueID << endl; cout << "Song Name: " << songName << endl; cout << "Artist Name: " << artistName << endl; cout << "Song Length (in seconds): " << songLength << endl; } Playlist::Playlist() { head = tail = 0; } void Playlist::AddSong(string id, string songname, string artistname, int length) { PlaylistNode* n = new PlaylistNode(id, songname, artistname, length); if (head == 0) { head = tail = n; } else { n->InsertAfter(tail); tail = n; } } bool Playlist::RemoveSong(string id) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* curr = head; PlaylistNode* prev = NULL; while (curr != NULL) { if (curr->GetID() == id) { break; } prev = curr; curr = curr->GetNext(); } if (curr == NULL) { cout << "\"" << curr->GetSongName() << "\" is not found" << endl; return false; } else { if (prev != NULL) { prev ->SetNext(curr->GetNext()); } else { head = curr->GetNext(); } if (tail == curr) { tail = prev; } cout << "\"" << curr->GetSongName() << "\" removed." << endl; delete curr; return true; } } bool Playlist::ChangePosition(int oldPos, int newPos) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* prev = NULL; PlaylistNode* curr = head; int pos; if (head == NULL || head == tail) { return false; } for (pos = 1; curr != NULL && pos < oldPos; pos++) { prev = curr; curr = curr->GetNext(); } if (curr != NULL) { string currentSong = curr->GetSongName(); if (prev == NULL) { head = curr->GetNext(); } else { prev->SetNext(curr->GetNext()); } if (curr == tail) { tail = prev; } PlaylistNode* curr1 = curr; prev = NULL; curr = head; for (pos = 1; curr != NULL && pos < newPos; pos++) { prev = curr; curr = curr->GetNext(); } if (prev == NULL) { curr1->SetNext(head); head = curr1; } else { curr1->InsertAfter(prev); } if (curr == NULL) { tail = curr1; } cout << "\"" << currentSong << "\" moved to position " << newPos << endl; return true; } else { cout << "Song's current position is invalid" << endl; return false; } } void Playlist::SongsByArtist(string artist) { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { if (curr->GetArtistName() == artist) { cout << endl << i << "." << endl; curr->PrintPlaylistNode(); } curr = curr->GetNext(); i++; } } } int Playlist::TotalTime() { int total = 0; PlaylistNode* curr = head; while (curr != NULL) { total += curr->GetSongLength(); curr = curr->GetNext(); } return total; } void Playlist::PrintList() { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { cout << endl << i++ << "." << endl; curr->PrintPlaylistNode(); curr = curr->GetNext(); } } }
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#include <iostream> using namespace std; int main() { cout << "Hello, World!" << endl; return 0; }
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#include<iostream> using namespace std; const int rows = 8; const int cols = 8; char chessboard[rows][cols]; void setBoard(char chessboard[][cols]); void printBoard(char chessboard[][cols]); void setBoard(char chessboard[][cols]) { for(int i = 0; i < rows; i++) { for(int j = 0; j < cols; j++) { if(i % 2 == 0 && j % 2 == 0) { chessboard[i][j] = 'x'; } else { if(i % 2 != 0 && j % 2 == 1) { chessboard[i][j] = 'x'; } else { chessboard[i][j] = '-'; } } } } return; } void printBoard(char chessboard[][cols]) { for(int i = 0; i < rows; i++) { for(int j = 0; j < cols; j++) { cout << chessboard[i][j] << " "; } cout << endl; } return; } int main(int argc, char const *argv[]) { setBoard(chessboard); printBoard(chessboard); return 0; }