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Jun 17, 2024oceantran27
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Infection Simulation

Nov 18, 2022AustinLeath

0 likes • 2 views

/*
this program will simulate the spreading of a disease through a
grid of people, starting from a user-defined person. It will count
the number of turns taken before everyone on the grid is immunized
to the disease after having caught it once.
This program will user the SIR model (Susceptible, Infectious, Recovered)
and cellular automata to simulate the people in the grid.
*/
#include <iostream>
using namespace std;
/* Any and all global variables */
const int SIZE = 8; //Size of the square person array
/* Any and all functions */
void gridDefaultify(char[][SIZE], int);
//Purpose: Sets each item in the person array to 's'
//Parameters: A square, two-dimensional array
// The size of that array's bounds
void gridDisplay(char[][SIZE], int);
//Purpose: Formats and prints the information in the person grid
//Parameters: A square, two-dimensional array
// The value of the current day
void nextTurn(char[][SIZE], char[][SIZE], int&);
//Purpose: Updates the grid of people, and the current day
//Parameters: Two square, two-dimensional arrays
// A reference to the current day (so that it can be updated)
int countInfected(char[][SIZE], int);
//Purpose: Counts the number of infectious people on the grid
//Parameters: A square, two-dimensional array
// The size of that array's bounds
int main(){
int currentDay = 0; //Infection begins on day 0, and ends one day after the last person is Recovered
char gridCurrent[SIZE][SIZE]; //Grid of all people
char gridUpdate[SIZE][SIZE]; //Where the user chooses to start the infection
int xToInfect;
int yToInfect; //Set of coordinates for the initial infection position, given by user
//Initializes the grids to all 's'
gridDefaultify(gridCurrent, SIZE);
gridDefaultify(gridUpdate, SIZE);
//The below block gets the initial infection coordinates from the user
cout << "Please enter a location to infect: ";
while(true){
cin >> xToInfect >> yToInfect;
xToInfect--;
yToInfect--;
if(xToInfect < 0 || yToInfect < 0 || xToInfect >= SIZE || yToInfect >= SIZE){
cout << "Those coordinates are outside the bounds of this region." << endl;
cout << "Please enter another location to infect: ";
continue;
} else {
gridCurrent[xToInfect][yToInfect] = 'i';
break;
}
}
//Displays the initial state of the grid
gridDisplay(gridCurrent, currentDay);
//The below block will display and update the grid until the infection is done.
while(true){
nextTurn(gridCurrent, gridUpdate, currentDay);
gridDisplay(gridCurrent, currentDay);
if(countInfected(gridCurrent, SIZE) == 0) break; //Once there are no more infected, the game is done
}
//Displays the number of days taken for the infection to end
cout << "It took " << currentDay + 1 << " days for the outbreak to end";
cout << endl;
return 0;
}
void gridDefaultify(char arr[][SIZE], int arrSize){
for(int x = 0; x < arrSize; x++){
for(int y = 0; y < arrSize; y++){
arr[x][y] = 's'; //Sets all items in the passed-in array to 's'
}
}
return;
}
void gridDisplay(char arr[][SIZE], int day){
cout << "Day " << day << endl; //Prints the current day
for(int x = 0; x < SIZE; x++){
for(int y = 0; y < SIZE; y++){
cout << arr[x][y] <<" "; //Prints the array's contents
}
cout << endl; //Formats with newlines
}
cout << endl; //Some spacing
return;
}
void nextTurn(char today[][SIZE], char update[][SIZE], int& day){
day++; //Updates the day
int xCheck; //X coordinate to be checked
int yCheck; //Y coordinate to be checked
for(int x = 0; x < SIZE; x++){
for(int y = 0; y < SIZE; y++){
//Sets all 'i' to 'r' in the new grid
if(today[x][y] == 'i' || today[x][y] == 'r'){
update[x][y] = 'r'; //Updates all infectious to recovered, and keeps current recovered
}
if(today[x][y] == 's'){ // If the person is susceptible...
for(int xCheck = x-1; xCheck <= x+1; xCheck++){ // Check all x coordinates around the person
for(int yCheck = y-1; yCheck <= y+1; yCheck++){ // Check all y coordinates around the person
if(xCheck == x && yCheck == y){
// Don't check at the person because there is no need to check there
} else {
if(xCheck >= 0 && yCheck >= 0 && xCheck < SIZE && yCheck < SIZE){ // Make sure the checked coordinates are in bounds
if(today[xCheck][yCheck] == 'i'){ //Is the person at the checked coordinates infected?
update[x][y] = 'i'; //If so, update the 's' to 'i' in the new grid
}
}
}
}
}
}
}
}
for(int x = 0; x < SIZE; x++){
for(int y = 0; y < SIZE; y++){
today[x][y] = update[x][y]; //Updates today's grid with the new values
}
}
}
int countInfected(char arr[][SIZE], int arrSize){
int count = 0;
for(int x = 0; x < arrSize; x++){
for(int y = 0; y < arrSize; y++){
if(arr[x][y] == 'i') count++; //Increments count for each infected person in the grid
}
}
return count;
}

Compute Volume of Cylinder

Nov 18, 2022AustinLeath

0 likes • 0 views

/*
Algorithm:
Step 1: Get radius of the cylinder from the user and store in variable r
Step 2: Get height of the cylinder from the user and store in variable h
Step 3: Multiply radius * radius * height * pi and store in v
Step 4: Display the volume
*/
#include <iostream>
using namespace std;
int main()
{
float r; //define variable for radius
float h; //define variable for height
float v;
float pi;
pi=3.1416;
cout<<"Enter radius:";
cin>>r;
cout<<"Enter height:";
cin>>h;
v=r*r*h*pi; //compute volume
cout<<"Radius:"<<r<<"\tHeight:"<<h<<endl; //display radius and height
cout<<"\n************************\n";
cout<<"Volume:"<<v<<endl;//display volume
return 0;
}

UNT CSCE 1040 Goat Program

Nov 18, 2022AustinLeath

0 likes • 1 view

#include "goat.h" //include goat.h
void Goat::setBreed(string breed) {
this->breed = breed;
}
void Goat::setWeight(float weight) {
this->weight = weight;
}
void Goat::setName(string name) {
this->name = name;
}
void Goat::setGender(char gender) {
this->gender = gender;
}
void Goat::setSpayed(bool goatIsSpayed) {
this->goatIsSpayed = goatIsSpayed;
}
void Goat::setRegistrationID(string registrationID) {
this->registrationID = registrationID;
}
void Goat::setColor(string color) {
this->color = color;
}
void Goat::setOtherComments(string otherComments) {
this->otherComments = otherComments;
}
string Goat::getBreed() {
return breed;
}
float Goat::getWeight() {
return weight;
}
string Goat::getName() {
return name;
}
char Goat::getGender() {
return gender;
}
bool Goat::getSpayed() {
return goatIsSpayed;
}
string Goat::getRegistrationID() {
return registrationID;
}
string Goat::getColor() {
return color;
}
string Goat::getOtherComments() {
return otherComments;
}
Goat::Goat() {
breed = "";
weight = 0.0;
name = "";
gender = '\0';
goatIsSpayed = false;
registrationID = "";
color = "";
otherComments = "";
}
Goat::Goat(string goatBreed, float goatWeight, string goatName, char goatGender, bool goatSpayedStatus, string goatRegistrationID, string goatColor, string goatOtherComments) {
breed = goatBreed;
weight = goatWeight;
name = goatName;
gender = goatGender;
goatIsSpayed = goatSpayedStatus;
registrationID = goatRegistrationID;
color = goatColor;
otherComments = goatOtherComments;
}
Goat::~Goat() {
cout << "goat destroyed" << endl;
}
void Goat::printinfo() {
cout << "Breed: " << breed << endl << "weight: " << weight << endl << "Name: " << name << endl << "Gender: " << gender << endl << "is Spayed: ";
if(goatIsSpayed) { //here I do a logical test on boolean goatIsSpayed. if true cout << true else cout << false
cout << "True";
} else {
cout << "False";
}
cout << endl << "Registration ID: " << registrationID << endl << "Color Description: " << color << endl << "Other Comments: " << otherComments << endl << endl;
}

Hash Table Example

Nov 18, 2022AustinLeath

0 likes • 0 views

using namespace std;
class Hash
{
int BUCKET; // No. of buckets
// Pointer to an array containing buckets
list<int> *table;
public:
Hash(int V); // Constructor
// inserts a key into hash table
void insertItem(int x);
// deletes a key from hash table
void deleteItem(int key);
// hash function to map values to key
int hashFunction(int x) {
return (x % BUCKET);
}
void displayHash();
};
Hash::Hash(int b)
{
this->BUCKET = b;
table = new list<int>[BUCKET];
}
void Hash::insertItem(int key)
{
int index = hashFunction(key);
table[index].push_back(key);
}
void Hash::deleteItem(int key)
{
// get the hash index of key
int index = hashFunction(key);
// find the key in (inex)th list
list <int> :: iterator i;
for (i = table[index].begin();
i != table[index].end(); i++) {
if (*i == key)
break;
}
// if key is found in hash table, remove it
if (i != table[index].end())
table[index].erase(i);
}
// function to display hash table
void Hash::displayHash() {
for (int i = 0; i < BUCKET; i++) {
cout << i;
for (auto x : table[i])
cout << " --> " << x;
cout << endl;
}
}
// Driver program
int main()
{
// array that contains keys to be mapped
int a[] = {15, 11, 27, 8, 12};
int n = sizeof(a)/sizeof(a[0]);
// insert the keys into the hash table
Hash h(7); // 7 is count of buckets in
// hash table
for (int i = 0; i < n; i++)
h.insertItem(a[i]);
// delete 12 from hash table
h.deleteItem(12);
// display the Hash table
h.displayHash();
return 0;
}

Get Coefficient

Nov 18, 2022AustinLeath

0 likes • 4 views

#include <iostream>
using namespace std;
/* Function: get_coeff
Parameters: double& coeff, int pos passed from bb_4ac
Return: type is void so no return, but does ask for user to input data that establishes what a b and c are.
*/
void get_coeff(double& coeff, int pos) {
char position;
if(pos == 1) {
position = 'a';
} else if(pos == 2) { //a simple system to determine what coefficient the program is asking for.
position = 'b';
} else {
position = 'c';
}
cout << "Enter the co-efficient " << position << ":"; //prompt to input coeff
coeff = 5; //input coeff
}
/* Function: bb_4ac
Parameters: no parameters passed from main, but 3 params established in function, double a, b, c.
Return: b * b - 4 * a * c
*/
double bb_4ac() {
double a, b, c; //coefficients of a quadratic equation
get_coeff(a, 1); // call function 1st time
get_coeff(b, 2); // call function 2nd time
get_coeff(c, 3); // call function 3rd time
return b * b - 4 * a * c; //return b * b - 4 * a * c
}
int main() {
cout << "Function to calculate the discriminant of the equation. . . " << endl;
double determinate = bb_4ac(); //assign double determinate to bb_4ac function
cout << "The discriminant for given values is: " << determinate << endl; //output the determinate!
}

Const value const pointer question

Aug 25, 2023LeifMessinger

1 like • 11 views

#include <iostream>
int main(){
const char* const hello = "Hello, world!";
const char* bruh = hello;
char* const yeet = hello;
std::cout << bruh << std::endl;
std::cout << yeet << std::endl;
return 0;
}
/*
Place your bets!
Will the program:
a.) Print "Hello, world!" twice?
b.) Compile error on line 5 (bruh initialize line) because the pointer gets implicit cast to non-const?
c.) Compile error on line 7 (yeet initialize line) because the char gets implicit cast to non-const?
d.) Both b and c?
e.) Compile error line 11 (print yeet) because the pointer is constant and can't be incremented
f.) Print "Hello, world!" then print the pointer address in hexadecimal
g.) Both b and e?
h.) Both c and e?
i.) B, c, and e?
*/
// The answer is in this base 64 string:
// T25seSBjLikKVGhlIGNvbXBpbGVyIGRvZXNuJ3QgYXBwcmVjaWF0ZSB5b3UgbWFraW5nIHRoZSBjaGFyYWN0ZXJzIHRoZSBwb2ludGVyIHJlZmVycyB0byBub24tY29uc3QsIGJ1dCBpdCdzIGZpbmUgd2l0aCB5b3UgY29weWluZyBhIGNvbnN0YW50IHZhbHVlLCBpLmUuIHRoZSBwb2ludGVyLCB0byBhIG5vbi1jb25zdGFudCB2YXJpYWJsZS4KSWYgeW91IHJlcGxhY2UgdGhhdCBsaW5lIHdpdGggY2hhciogY29uc3QgeWVldCA9IGNvbnN0X2Nhc3Q8Y2hhciogY29uc3Q+KGhlbGxvKTsgSXQnbGwgcHJpbnQgIkhlbGxvLCB3b3JsZCEiIHR3aWNlLCB3aGljaCBpcyB2ZXJ5IHN0cmFuZ2UgY29uc2lkZXJpbmcgdGhhdCB5ZWV0IGlzIGEgY29uc3QgcG9pbnRlciwgc28geW91J2QgdGhpbmsgaXQgd291bGQgcHJpbnQgYXMgYSBoZXhhZGVjaW1hbCBiZWNhdXNlIGlmIHlvdSB0cnkgdG8gKCsreWVldCkgd2hpbGUgbG9vcGluZyB0aHJvdWdoIHRoZSBzdHJpbmcsIHlvdSdkIGdldCBhbiBlcnJvciwgYmVjYXVzZSBpdCdzIGNvbnN0IGFuZCBjYW4ndCBiZSBjaGFuZ2VkLgpJbnN0ZWFkIG9mIHVzaW5nIGEgdGVtcGxhdGUgZnVuY3Rpb24gZm9yIG9zdHJlYW06Om9wZXJhdG9yPDwsIHRoZXkgbWFrZSBpdCBhIGZ1bmN0aW9uIHRoYXQgdGFrZXMgdHlwZSBjb25zdCBjaGFyKiwgYW5kIEMrKyBoYXMgbm8gcHJvYmxlbXMgcHJvbW90aW5nIGEgdmFyaWFibGUgdG8gY29uc3RhbnQgd2hlbiBpbXBsaWNpdCBjYXN0aW5nLCBhbmQgaXQgaGFzIG5vIHByb2JsZW1zIGltcGxpY2l0IGNhc3RpbmcgdGhlIGNvbnN0IHBvaW50ZXIgdG8gYSBub3JtYWwgcG9pbnRlciBiZWNhdXNlIGl0J3MgbWFraW5nIGEgY29weS4gVGhlIHBvaW50ZXIgZ2V0cyBjb3BpZWQgYmVjYXVzZSB0aGUgcG9pbnRlciBpcyBwYXNzZWQgYnkgdmFsdWUsIG5vdCByZWZlcmVuY2Uu