Hello, World!
0 likes • Nov 18, 2022
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#include <iostream>using namespace std;/*Description: uses switch case statements to determine whether it is hot or not outside.Also uses toupper() function which forces user input char to be uppercase in order to work for the switch statement*/int main() {char choice;cout << "S = Summer, F = Fall, W = Winter, P = Spring" << endl;cout << "Enter a character to represent a season: ";asdasdasdasdcin >> choice;enum Season {SUMMER='S', FALL='F', WINTER='W', SPRING='P'};switch(toupper(choice)) // This switch statement compares a character entered with values stored inside of an enum{case SUMMER:cout << "It's very hot outside." << endl;break;case FALL:cout << "It's great weather outside." << endl;break;case WINTER:cout << "It's fairly cold outside." << endl;break;case SPRING:cout << "It's rather warm outside." << endl;break;default:cout << "Wrong choice" << endl;break;}return 0;}
#include "goat.h" //include goat.hvoid Goat::setBreed(string breed) {this->breed = breed;}void Goat::setWeight(float weight) {this->weight = weight;}void Goat::setName(string name) {this->name = name;}void Goat::setGender(char gender) {this->gender = gender;}void Goat::setSpayed(bool goatIsSpayed) {this->goatIsSpayed = goatIsSpayed;}void Goat::setRegistrationID(string registrationID) {this->registrationID = registrationID;}void Goat::setColor(string color) {this->color = color;}void Goat::setOtherComments(string otherComments) {this->otherComments = otherComments;}string Goat::getBreed() {return breed;}float Goat::getWeight() {return weight;}string Goat::getName() {return name;}char Goat::getGender() {return gender;}bool Goat::getSpayed() {return goatIsSpayed;}string Goat::getRegistrationID() {return registrationID;}string Goat::getColor() {return color;}string Goat::getOtherComments() {return otherComments;}Goat::Goat() {breed = "";weight = 0.0;name = "";gender = '\0';goatIsSpayed = false;registrationID = "";color = "";otherComments = "";}Goat::Goat(string goatBreed, float goatWeight, string goatName, char goatGender, bool goatSpayedStatus, string goatRegistrationID, string goatColor, string goatOtherComments) {breed = goatBreed;weight = goatWeight;name = goatName;gender = goatGender;goatIsSpayed = goatSpayedStatus;registrationID = goatRegistrationID;color = goatColor;otherComments = goatOtherComments;}Goat::~Goat() {cout << "goat destroyed" << endl;}void Goat::printinfo() {cout << "Breed: " << breed << endl << "weight: " << weight << endl << "Name: " << name << endl << "Gender: " << gender << endl << "is Spayed: ";if(goatIsSpayed) { //here I do a logical test on boolean goatIsSpayed. if true cout << true else cout << falsecout << "True";} else {cout << "False";}cout << endl << "Registration ID: " << registrationID << endl << "Color Description: " << color << endl << "Other Comments: " << otherComments << endl << endl;}
#include <iostream>#include <cstring>int main(int argc, char** argv){//With decimalif(strstr(argv[1], ".") != nullptr){int i = 0;//Skip i to first non 0 digitwhile(argv[1][i] < '1' || argv[1][i] > '9') ++i;//If digit comes before decimalif((argv[1] + i) < strstr(argv[1], ".")){ //Good example of pointer arithmeticstd::cout << strlen(argv[1] + i) - 1 << std::endl; //Another good example}else{//If digit is after decimalstd::cout << strlen(argv[1] + i) << std::endl;}}else{//Without decimalint m = 0;int i = 0;while(argv[1][i] < '1' || argv[1][i] > '9') ++i; //In case of some number like 0045for(; argv[1][i] != '\0'; ++i){if(argv[1][i] >= '1' && argv[1][i] <= '9') m = i + 1;}std::cout << m << std::endl;}return 0;}
#include <iostream>using namespace std;int main() {cout << "Hello World!\n";// Prints out "Hello World"return 0;}
#include <string>#include <iostream>#include "PlaylistNode.h"using namespace std;PlaylistNode::PlaylistNode() {uniqueID = "none";songName = "none";artistName = "none";songLength = 0;nextNodePtr = 0;}PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) {uniqueID = uniqueID_;songName = songName_;artistName = artistName_;songLength = songLength_;nextNodePtr = 0;}void PlaylistNode::InsertAfter(PlaylistNode* ptr) {this->SetNext(ptr->GetNext());ptr->SetNext(this);}void PlaylistNode::SetNext(PlaylistNode* ptr) {nextNodePtr = ptr;}string PlaylistNode::GetID() {return uniqueID;}string PlaylistNode::GetSongName() {return songName;}string PlaylistNode::GetArtistName() {return artistName;}int PlaylistNode::GetSongLength() {return songLength;}PlaylistNode* PlaylistNode::GetNext() {return nextNodePtr;}void PlaylistNode::PrintPlaylistNode() {cout << "Unique ID: " << uniqueID << endl;cout << "Song Name: " << songName << endl;cout << "Artist Name: " << artistName << endl;cout << "Song Length (in seconds): " << songLength << endl;}Playlist::Playlist() {head = tail = 0;}void Playlist::AddSong(string id, string songname, string artistname, int length) {PlaylistNode* n = new PlaylistNode(id, songname, artistname, length);if (head == 0) {head = tail = n;}else {n->InsertAfter(tail);tail = n;}}bool Playlist::RemoveSong(string id) {if (head == NULL) {cout << "Playlist is empty" << endl;return false;}PlaylistNode* curr = head;PlaylistNode* prev = NULL;while (curr != NULL) {if (curr->GetID() == id) {break;}prev = curr;curr = curr->GetNext();}if (curr == NULL) {cout << "\"" << curr->GetSongName() << "\" is not found" << endl;return false;}else {if (prev != NULL) {prev ->SetNext(curr->GetNext());}else {head = curr->GetNext();}if (tail == curr) {tail = prev;}cout << "\"" << curr->GetSongName() << "\" removed." << endl;delete curr;return true;}}bool Playlist::ChangePosition(int oldPos, int newPos) {if (head == NULL) {cout << "Playlist is empty" << endl;return false;}PlaylistNode* prev = NULL;PlaylistNode* curr = head;int pos;if (head == NULL || head == tail) {return false;}for (pos = 1; curr != NULL && pos < oldPos; pos++) {prev = curr;curr = curr->GetNext();}if (curr != NULL) {string currentSong = curr->GetSongName();if (prev == NULL) {head = curr->GetNext();}else {prev->SetNext(curr->GetNext());}if (curr == tail) {tail = prev;}PlaylistNode* curr1 = curr;prev = NULL;curr = head;for (pos = 1; curr != NULL && pos < newPos; pos++) {prev = curr;curr = curr->GetNext();}if (prev == NULL) {curr1->SetNext(head);head = curr1;}else {curr1->InsertAfter(prev);}if (curr == NULL) {tail = curr1;}cout << "\"" << currentSong << "\" moved to position " << newPos << endl;return true;}else {cout << "Song's current position is invalid" << endl;return false;}}void Playlist::SongsByArtist(string artist) {if (head == NULL) {cout << "Playlist is empty" << endl;}else {PlaylistNode* curr = head;int i = 1;while (curr != NULL) {if (curr->GetArtistName() == artist) {cout << endl << i << "." << endl;curr->PrintPlaylistNode();}curr = curr->GetNext();i++;}}}int Playlist::TotalTime() {int total = 0;PlaylistNode* curr = head;while (curr != NULL) {total += curr->GetSongLength();curr = curr->GetNext();}return total;}void Playlist::PrintList() {if (head == NULL) {cout << "Playlist is empty" << endl;}else {PlaylistNode* curr = head;int i = 1;while (curr != NULL) {cout << endl << i++ << "." << endl;curr->PrintPlaylistNode();curr = curr->GetNext();}}}
#include <iostream>#include "PlaylistNode.h"using namespace std;void PrintMenu(string title);int main() {string plTitle;cout << "Enter playlist's title:" << endl;getline(cin, plTitle);PrintMenu(plTitle);return 0;}void PrintMenu(string title) {Playlist list;string id;string sname;string aname;int length;int oldPos;int newPos;char choice;while(true) {cout << endl << title << " PLAYLIST MENU" << endl;cout << "a - Add song" << endl;cout << "d - Remove song" << endl;cout << "c - Change position of song" << endl;cout << "s - Output songs by specific artist" << endl;cout << "t - Output total time of playlist (in seconds)" << endl;cout << "o - Output full playlist" << endl;cout << "q - Quit" << endl << endl;cout << "Choose an option:" << endl;cin >> choice;cin.ignore();if (choice == 'q') {exit(1);}else if (choice == 'a') {cout << "\nADD SONG" << endl;cout << "Enter song's unique ID: ";cin >> id;cin.ignore();cout << "Enter song's name: ";getline(cin,sname);cout << "Enter artist's name: ";getline(cin,aname);cout << "Enter song's length (in seconds): ";cin >> length;list.AddSong(id, sname, aname, length);}else if (choice == 'd') {cout << "\nREMOVE SONG" << endl;cout << "Enter song's unique ID: ";cin >> id;list.RemoveSong(id);}else if (choice == 'c') {cout << "\nCHANGE POSITION OF SONG" << endl;cout << "Enter song's current position: ";cin >> oldPos;cout << "Enter new position for song: ";cin >> newPos;list.ChangePosition(oldPos, newPos);}else if (choice == 's') {cout << "\nOUTPUT SONGS BY SPECIFIC ARTIST" << endl;cout << "Enter artist's name: ";getline(cin, aname);list.SongsByArtist(aname);}else if (choice == 't') {cout << "\nOUTPUT TOTAL TIME OF PLAYLIST (IN SECONDS)" << endl;cout << "Total time: " << list.TotalTime() << " seconds" << endl;}else if (choice == 'o') {cout << endl << title << " - OUTPUT FULL PLAYLIST" << endl;list.PrintList();}else {cout << "Invalid menu choice! Please try again." << endl;}}}