• Jun 30, 2023 •Iceman_71
1 like • 7 views
// Iterative C++ program to // implement Stein's Algorithm //#include <bits/stdc++.h> #include <bitset> using namespace std; // Function to implement // Stein's Algorithm int gcd(int a, int b) { /* GCD(0, b) == b; GCD(a, 0) == a, GCD(0, 0) == 0 */ if (a == 0) return b; if (b == 0) return a; /*Finding K, where K is the greatest power of 2 that divides both a and b. */ int k; for (k = 0; ((a | b) & 1) == 0; ++k) { a >>= 1; b >>= 1; } /* Dividing a by 2 until a becomes odd */ while ((a & 1) == 0) a >>= 1; /* From here on, 'a' is always odd. */ do { /* If b is even, remove all factor of 2 in b */ while ((b & 1) == 0) b >>= 1; /* Now a and b are both odd. Swap if necessary so a <= b, then set b = b - a (which is even).*/ if (a > b) swap(a, b); // Swap u and v. b = (b - a); } while (b != 0); /* restore common factors of 2 */ return a << k; } // Driver code int main() { int a = 12, b = 780; printf("Gcd of given numbers is %d\n", gcd(a, b)); return 0; }
• Nov 18, 2022 •AustinLeath
0 likes • 10 views
#include <iostream> using namespace std; /* Description: uses switch case statements to determine whether it is hot or not outside. Also uses toupper() function which forces user input char to be uppercase in order to work for the switch statement */ int main() { char choice; cout << "S = Summer, F = Fall, W = Winter, P = Spring" << endl; cout << "Enter a character to represent a season: ";asdasdasdasd cin >> choice; enum Season {SUMMER='S', FALL='F', WINTER='W', SPRING='P'}; switch(toupper(choice)) // This switch statement compares a character entered with values stored inside of an enum { case SUMMER: cout << "It's very hot outside." << endl; break; case FALL: cout << "It's great weather outside." << endl; break; case WINTER: cout << "It's fairly cold outside." << endl; break; case SPRING: cout << "It's rather warm outside." << endl; break; default: cout << "Wrong choice" << endl; break; } return 0; }
• Jun 17, 2024 •oceantran27
0 likes • 3 views
#include <iostream> using namespace std; int main { cout << 1; }
• Feb 4, 2021 •aedrarian
0 likes • 0 views
#include <iostream> using namespace std; main { cout << "No tabbing. That's very sad :(\n"; cout << "No in-editor highlighting either :(((\n"; cout << "Descriptions might be niice too."; }
0 likes • 4 views
#include <iostream> using namespace std; int main() { cout << "Hello, World!" << endl; return 0; }
#include <string> #include <iostream> #include "PlaylistNode.h" using namespace std; PlaylistNode::PlaylistNode() { uniqueID = "none"; songName = "none"; artistName = "none"; songLength = 0; nextNodePtr = 0; } PlaylistNode::PlaylistNode(string uniqueID_, string songName_, string artistName_, int songLength_) { uniqueID = uniqueID_; songName = songName_; artistName = artistName_; songLength = songLength_; nextNodePtr = 0; } void PlaylistNode::InsertAfter(PlaylistNode* ptr) { this->SetNext(ptr->GetNext()); ptr->SetNext(this); } void PlaylistNode::SetNext(PlaylistNode* ptr) { nextNodePtr = ptr; } string PlaylistNode::GetID() { return uniqueID; } string PlaylistNode::GetSongName() { return songName; } string PlaylistNode::GetArtistName() { return artistName; } int PlaylistNode::GetSongLength() { return songLength; } PlaylistNode* PlaylistNode::GetNext() { return nextNodePtr; } void PlaylistNode::PrintPlaylistNode() { cout << "Unique ID: " << uniqueID << endl; cout << "Song Name: " << songName << endl; cout << "Artist Name: " << artistName << endl; cout << "Song Length (in seconds): " << songLength << endl; } Playlist::Playlist() { head = tail = 0; } void Playlist::AddSong(string id, string songname, string artistname, int length) { PlaylistNode* n = new PlaylistNode(id, songname, artistname, length); if (head == 0) { head = tail = n; } else { n->InsertAfter(tail); tail = n; } } bool Playlist::RemoveSong(string id) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* curr = head; PlaylistNode* prev = NULL; while (curr != NULL) { if (curr->GetID() == id) { break; } prev = curr; curr = curr->GetNext(); } if (curr == NULL) { cout << "\"" << curr->GetSongName() << "\" is not found" << endl; return false; } else { if (prev != NULL) { prev ->SetNext(curr->GetNext()); } else { head = curr->GetNext(); } if (tail == curr) { tail = prev; } cout << "\"" << curr->GetSongName() << "\" removed." << endl; delete curr; return true; } } bool Playlist::ChangePosition(int oldPos, int newPos) { if (head == NULL) { cout << "Playlist is empty" << endl; return false; } PlaylistNode* prev = NULL; PlaylistNode* curr = head; int pos; if (head == NULL || head == tail) { return false; } for (pos = 1; curr != NULL && pos < oldPos; pos++) { prev = curr; curr = curr->GetNext(); } if (curr != NULL) { string currentSong = curr->GetSongName(); if (prev == NULL) { head = curr->GetNext(); } else { prev->SetNext(curr->GetNext()); } if (curr == tail) { tail = prev; } PlaylistNode* curr1 = curr; prev = NULL; curr = head; for (pos = 1; curr != NULL && pos < newPos; pos++) { prev = curr; curr = curr->GetNext(); } if (prev == NULL) { curr1->SetNext(head); head = curr1; } else { curr1->InsertAfter(prev); } if (curr == NULL) { tail = curr1; } cout << "\"" << currentSong << "\" moved to position " << newPos << endl; return true; } else { cout << "Song's current position is invalid" << endl; return false; } } void Playlist::SongsByArtist(string artist) { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { if (curr->GetArtistName() == artist) { cout << endl << i << "." << endl; curr->PrintPlaylistNode(); } curr = curr->GetNext(); i++; } } } int Playlist::TotalTime() { int total = 0; PlaylistNode* curr = head; while (curr != NULL) { total += curr->GetSongLength(); curr = curr->GetNext(); } return total; } void Playlist::PrintList() { if (head == NULL) { cout << "Playlist is empty" << endl; } else { PlaylistNode* curr = head; int i = 1; while (curr != NULL) { cout << endl << i++ << "." << endl; curr->PrintPlaylistNode(); curr = curr->GetNext(); } } }