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Infection Simulation

Nov 18, 2022AustinLeath
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More C++ Posts

Hello World!

Aug 31, 2020joshwrou

1 like • 2 views

#include <iostream>
using namespace std;
int main() {
cout << "Hello World!\n";
// Prints out "Hello World"
return 0;
}

SAM 5 words with bitmaps

Oct 23, 2022LeifMessinger

0 likes • 1 view

//Leif Messinger
//Finds all sets of 5 5 letter words that don't have duplicate letters in either themselves or each other.
//First it reads the words in and puts them in groups of their bitmasks
//After that, we recurse on each group. Before doing that, we remove the group from the set of other groups to check it against.
#include <cstdio> //getchar, printf
#include <cassert> //assert
#include <vector>
#include <set>
#include <algorithm> //std::copy_if
#include <iterator> //std::back_inserter
#define CHECK_FOR_CRLF true
#define MIN_WORDS 5
#define MAX_WORDS 5
#define WORD_TOO_LONG(len) (len != 5)
const unsigned int charToBitmask(const char bruh){
assert(bruh >= 'a' && bruh <= 'z');
return (1 << (bruh - 'a'));
}
void printBitmask(unsigned int bitmask){
char start = 'a';
while(bitmask != 0){
if(bitmask & 1){
putchar(start);
}
bitmask >>= 1;
++start;
}
}
//Pointer needs to be deleted
const std::set<unsigned int>* getBitmasks(){
std::set<unsigned int>* bitmasksPointer = new std::set<unsigned int>;
std::set<unsigned int>& bitmasks = (*bitmasksPointer);
unsigned int bitmask = 0;
unsigned int wordLength = 0;
bool duplicateLetters = false;
for(char c = getchar(); c >= 0; c = getchar()){
if(CHECK_FOR_CRLF && c == '\r'){
continue;
}
if(c == '\n'){
if(!(WORD_TOO_LONG(wordLength) || duplicateLetters)) bitmasks.insert(bitmask);
bitmask = 0;
wordLength = 0;
duplicateLetters = false;
continue;
}
if((bitmask & charToBitmask(c)) != 0) duplicateLetters = true;
bitmask |= charToBitmask(c);
++wordLength;
}
return bitmasksPointer;
}
void printBitmasks(const std::vector<unsigned int>& bitmasks){
for(unsigned int bruh : bitmasks){
printBitmask(bruh);
putchar(','); putchar(' ');
}
puts("");
}
//Just to be clear, when I mean "word", I mean a group of words with the same letters.
void recurse(std::vector<unsigned int>& oldBitmasks, std::vector<unsigned int> history, const unsigned int currentBitmask){
//If there's not enough words left
if(oldBitmasks.size() + (-(history.size())) + (-MIN_WORDS) <= 0){
//If there's enough words
if(history.size() >= MIN_WORDS){
//Print the list
printBitmasks(history);
}
return;
//To make it faster, we can stop it after 5 words too
}else if(history.size() >= MAX_WORDS){
//Print the list
printBitmasks(history);
return;
}
//Thin out the array with only stuff that matches the currentBitmask.
std::vector<unsigned int> newBitmasks;
std::copy_if(oldBitmasks.begin(), oldBitmasks.end(), std::back_inserter(newBitmasks), [&currentBitmask](unsigned int bruh){
return (bruh & currentBitmask) == 0;
});
while(newBitmasks.size() > 0){
//I know this modifies 'oldBitmasks' too. It's intentional.
//This makes it so that the word is never involved in any of the child serches or any of the later searches in this while loop.
const unsigned int word = newBitmasks.back(); newBitmasks.pop_back();
std::vector<unsigned int> newHistory = history;
newHistory.push_back(word);
recurse(newBitmasks, newHistory, currentBitmask | word);
}
}
int main(){
const std::set<unsigned int>* bitmasksSet = getBitmasks();
std::vector<unsigned int> bitmasks(bitmasksSet->begin(), bitmasksSet->end());
delete bitmasksSet;
recurse(bitmasks, std::vector<unsigned int>(), 0);
return 0;
}

Command line game

Nov 19, 2022CodeCatch

0 likes • 1 view

#include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
#include <chrono>
using namespace std;
#include <stdio.h>
#include <Windows.h>
int nScreenWidth = 120; // Console Screen Size X (columns)
int nScreenHeight = 40; // Console Screen Size Y (rows)
int nMapWidth = 16; // World Dimensions
int nMapHeight = 16;
float fPlayerX = 14.7f; // Player Start Position
float fPlayerY = 5.09f;
float fPlayerA = 0.0f; // Player Start Rotation
float fFOV = 3.14159f / 4.0f; // Field of View
float fDepth = 16.0f; // Maximum rendering distance
float fSpeed = 5.0f; // Walking Speed
int main()
{
// Create Screen Buffer
wchar_t *screen = new wchar_t[nScreenWidth*nScreenHeight];
HANDLE hConsole = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE, 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL);
SetConsoleActiveScreenBuffer(hConsole);
DWORD dwBytesWritten = 0;
// Create Map of world space # = wall block, . = space
wstring map;
map += L"#########.......";
map += L"#...............";
map += L"#.......########";
map += L"#..............#";
map += L"#......##......#";
map += L"#......##......#";
map += L"#..............#";
map += L"###............#";
map += L"##.............#";
map += L"#......####..###";
map += L"#......#.......#";
map += L"#......#.......#";
map += L"#..............#";
map += L"#......#########";
map += L"#..............#";
map += L"################";
auto tp1 = chrono::system_clock::now();
auto tp2 = chrono::system_clock::now();
while (1)
{
// We'll need time differential per frame to calculate modification
// to movement speeds, to ensure consistant movement, as ray-tracing
// is non-deterministic
tp2 = chrono::system_clock::now();
chrono::duration<float> elapsedTime = tp2 - tp1;
tp1 = tp2;
float fElapsedTime = elapsedTime.count();
// Handle CCW Rotation
if (GetAsyncKeyState((unsigned short)'A') & 0x8000)
fPlayerA -= (fSpeed * 0.75f) * fElapsedTime;
// Handle CW Rotation
if (GetAsyncKeyState((unsigned short)'D') & 0x8000)
fPlayerA += (fSpeed * 0.75f) * fElapsedTime;
// Handle Forwards movement & collision
if (GetAsyncKeyState((unsigned short)'W') & 0x8000)
{
fPlayerX += sinf(fPlayerA) * fSpeed * fElapsedTime;;
fPlayerY += cosf(fPlayerA) * fSpeed * fElapsedTime;;
if (map.c_str()[(int)fPlayerX * nMapWidth + (int)fPlayerY] == '#')
{
fPlayerX -= sinf(fPlayerA) * fSpeed * fElapsedTime;;
fPlayerY -= cosf(fPlayerA) * fSpeed * fElapsedTime;;
}
}
// Handle backwards movement & collision
if (GetAsyncKeyState((unsigned short)'S') & 0x8000)
{
fPlayerX -= sinf(fPlayerA) * fSpeed * fElapsedTime;;
fPlayerY -= cosf(fPlayerA) * fSpeed * fElapsedTime;;
if (map.c_str()[(int)fPlayerX * nMapWidth + (int)fPlayerY] == '#')
{
fPlayerX += sinf(fPlayerA) * fSpeed * fElapsedTime;;
fPlayerY += cosf(fPlayerA) * fSpeed * fElapsedTime;;
}
}
for (int x = 0; x < nScreenWidth; x++)
{
// For each column, calculate the projected ray angle into world space
float fRayAngle = (fPlayerA - fFOV/2.0f) + ((float)x / (float)nScreenWidth) * fFOV;
// Find distance to wall
float fStepSize = 0.1f; // Increment size for ray casting, decrease to increase
float fDistanceToWall = 0.0f; // resolution
bool bHitWall = false; // Set when ray hits wall block
bool bBoundary = false; // Set when ray hits boundary between two wall blocks
float fEyeX = sinf(fRayAngle); // Unit vector for ray in player space
float fEyeY = cosf(fRayAngle);
// Incrementally cast ray from player, along ray angle, testing for
// intersection with a block
while (!bHitWall && fDistanceToWall < fDepth)
{
fDistanceToWall += fStepSize;
int nTestX = (int)(fPlayerX + fEyeX * fDistanceToWall);
int nTestY = (int)(fPlayerY + fEyeY * fDistanceToWall);
// Test if ray is out of bounds
if (nTestX < 0 || nTestX >= nMapWidth || nTestY < 0 || nTestY >= nMapHeight)
{
bHitWall = true; // Just set distance to maximum depth
fDistanceToWall = fDepth;
}
else
{
// Ray is inbounds so test to see if the ray cell is a wall block
if (map.c_str()[nTestX * nMapWidth + nTestY] == '#')
{
// Ray has hit wall
bHitWall = true;
// To highlight tile boundaries, cast a ray from each corner
// of the tile, to the player. The more coincident this ray
// is to the rendering ray, the closer we are to a tile
// boundary, which we'll shade to add detail to the walls
vector<pair<float, float>> p;
// Test each corner of hit tile, storing the distance from
// the player, and the calculated dot product of the two rays
for (int tx = 0; tx < 2; tx++)
for (int ty = 0; ty < 2; ty++)
{
// Angle of corner to eye
float vy = (float)nTestY + ty - fPlayerY;
float vx = (float)nTestX + tx - fPlayerX;
float d = sqrt(vx*vx + vy*vy);
float dot = (fEyeX * vx / d) + (fEyeY * vy / d);
p.push_back(make_pair(d, dot));
}
// Sort Pairs from closest to farthest
sort(p.begin(), p.end(), [](const pair<float, float> &left, const pair<float, float> &right) {return left.first < right.first; });
// First two/three are closest (we will never see all four)
float fBound = 0.01;
if (acos(p.at(0).second) < fBound) bBoundary = true;
if (acos(p.at(1).second) < fBound) bBoundary = true;
if (acos(p.at(2).second) < fBound) bBoundary = true;
}
}
}
// Calculate distance to ceiling and floor
int nCeiling = (float)(nScreenHeight/2.0) - nScreenHeight / ((float)fDistanceToWall);
int nFloor = nScreenHeight - nCeiling;
// Shader walls based on distance
short nShade = ' ';
if (fDistanceToWall <= fDepth / 4.0f) nShade = 0x2588; // Very close
else if (fDistanceToWall < fDepth / 3.0f) nShade = 0x2593;
else if (fDistanceToWall < fDepth / 2.0f) nShade = 0x2592;
else if (fDistanceToWall < fDepth) nShade = 0x2591;
else nShade = ' '; // Too far away
if (bBoundary) nShade = ' '; // Black it out
for (int y = 0; y < nScreenHeight; y++)
{
// Each Row
if(y <= nCeiling)
screen[y*nScreenWidth + x] = ' ';
else if(y > nCeiling && y <= nFloor)
screen[y*nScreenWidth + x] = nShade;
else // Floor
{
// Shade floor based on distance
float b = 1.0f - (((float)y -nScreenHeight/2.0f) / ((float)nScreenHeight / 2.0f));
if (b < 0.25) nShade = '#';
else if (b < 0.5) nShade = 'x';
else if (b < 0.75) nShade = '.';
else if (b < 0.9) nShade = '-';
else nShade = ' ';
screen[y*nScreenWidth + x] = nShade;
}
}
}
// Display Stats
swprintf_s(screen, 40, L"X=%3.2f, Y=%3.2f, A=%3.2f FPS=%3.2f ", fPlayerX, fPlayerY, fPlayerA, 1.0f/fElapsedTime);
// Display Map
for (int nx = 0; nx < nMapWidth; nx++)
for (int ny = 0; ny < nMapWidth; ny++)
{
screen[(ny+1)*nScreenWidth + nx] = map[ny * nMapWidth + nx];
}
screen[((int)fPlayerX+1) * nScreenWidth + (int)fPlayerY] = 'P';
// Display Frame
screen[nScreenWidth * nScreenHeight - 1] = '\0';
WriteConsoleOutputCharacter(hConsole, screen, nScreenWidth * nScreenHeight, { 0,0 }, &dwBytesWritten);
}
return 0;
}

CSCE 1040 Lab 9

Nov 18, 2022AustinLeath

0 likes • 2 views

#include <iostream>
#include "PlaylistNode.h"
using namespace std;
void PrintMenu(string title);
int main() {
string plTitle;
cout << "Enter playlist's title:" << endl;
getline(cin, plTitle);
PrintMenu(plTitle);
return 0;
}
void PrintMenu(string title) {
Playlist list;
string id;
string sname;
string aname;
int length;
int oldPos;
int newPos;
char choice;
while(true) {
cout << endl << title << " PLAYLIST MENU" << endl;
cout << "a - Add song" << endl;
cout << "d - Remove song" << endl;
cout << "c - Change position of song" << endl;
cout << "s - Output songs by specific artist" << endl;
cout << "t - Output total time of playlist (in seconds)" << endl;
cout << "o - Output full playlist" << endl;
cout << "q - Quit" << endl << endl;
cout << "Choose an option:" << endl;
cin >> choice;
cin.ignore();
if (choice == 'q') {
exit(1);
}
else if (choice == 'a') {
cout << "\nADD SONG" << endl;
cout << "Enter song's unique ID: ";
cin >> id;
cin.ignore();
cout << "Enter song's name: ";
getline(cin,sname);
cout << "Enter artist's name: ";
getline(cin,aname);
cout << "Enter song's length (in seconds): ";
cin >> length;
list.AddSong(id, sname, aname, length);
}
else if (choice == 'd') {
cout << "\nREMOVE SONG" << endl;
cout << "Enter song's unique ID: ";
cin >> id;
list.RemoveSong(id);
}
else if (choice == 'c') {
cout << "\nCHANGE POSITION OF SONG" << endl;
cout << "Enter song's current position: ";
cin >> oldPos;
cout << "Enter new position for song: ";
cin >> newPos;
list.ChangePosition(oldPos, newPos);
}
else if (choice == 's') {
cout << "\nOUTPUT SONGS BY SPECIFIC ARTIST" << endl;
cout << "Enter artist's name: ";
getline(cin, aname);
list.SongsByArtist(aname);
}
else if (choice == 't') {
cout << "\nOUTPUT TOTAL TIME OF PLAYLIST (IN SECONDS)" << endl;
cout << "Total time: " << list.TotalTime() << " seconds" << endl;
}
else if (choice == 'o') {
cout << endl << title << " - OUTPUT FULL PLAYLIST" << endl;
list.PrintList();
}
else {
cout << "Invalid menu choice! Please try again." << endl;
}
}
}

minimum matrix values

Nov 18, 2022AustinLeath

0 likes • 4 views

#include <iostream>
using namespace std;
int main() {
const int ROW_SIZE = 2;
const int COLUMN_SIZE = 5; //establish all variables
int matrix[ROW_SIZE][COLUMN_SIZE];
int minVal;
for (int i = 0; i < ROW_SIZE; ++i) // for loop to ask user to enter data.
{
for (int h = 0; h < COLUMN_SIZE; ++h) {
cout << "Enter data for row #" << i + 1 << " and column #" << h + 1 << ": ";
cin >> matrix[i][h];
}
}
cout << "You entered: " << endl;
for (int i = 0; i < ROW_SIZE; ++i) //for statements to output the array neatly
{
for (int h = 0; h < COLUMN_SIZE; ++h) {
cout << matrix[i][h] << "\t";
}
cout << endl;
}
cout << "Minimum for each row is: {";
for (int i = 0; i < ROW_SIZE; i++) //for statements to find the minimum in each row
{
minVal = matrix[i][0];
for (int h = 0; h < COLUMN_SIZE; h++) {
if (matrix[i][h] < minVal) // if matrix[i][h] < minVal -> minVal = matrix[i][h];
{
minVal = matrix[i][h];
}
}
cout << minVal << ", ";
}
cout << "}" << endl;
cout << "Minimum for each column is: {";
for (int i = 0; i < COLUMN_SIZE; i++) //for statements to find the minimum in each column
{
minVal = matrix[0][i];
for (int h = 0; h < ROW_SIZE; h++) {
if (matrix[h][i] < minVal) //replaces minVal with array index for that column that is lowest
{
minVal = matrix[h][i];
}
}
cout << minVal << ", ";
}
cout << "}" << endl;
return 0;
}

Parking Lot Simulation

Nov 18, 2022AustinLeath

0 likes • 1 view

#include<iostream>
#include<fstream>
#include<vector>
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
using namespace std;
//data storage for parking lot info, admin, managers, users, and tickets
struct Parking_Lot_info{
int total_Space;
int regular;
int motorcycle;
int disability;
};
struct Admin{
string name;
string id;
string password;
};
struct Manager{
string name;
string id;
string password;
};
struct User{
string id;
string name;
string password;
string makeModel1;
string makeModel2;
string year;
string plate;
};
struct Ticket{
string ticket_Number;
string ticket_Amount;
string ticket_Issued;
string ticket_Status;
string reason;
string plate;
};
//prototypes
vector<Admin>admin_Vector;
vector<Admin>::iterator admin_it;
vector<Manager>manager_Vector;
vector<Manager>::iterator manager_it;
vector<User>user_Vector;
vector<User>::iterator user_it;
vector<Ticket>ticket_Vector;
vector<Ticket>::iterator ticket_it;
void Initial_Admin_Vector(char admin_People_File_Name[]);
void Initial_Manager_Vector(char management_People_File_Name[]);
void Initial_User_Vector(char user_People_File_Name[]);
void Initial_Ticket_Vector();
void Login_System();
void Checking_Id_Password();
void Admin_Menu();
void Management_Menu();
void User_Menu();
void Add_Admin();
void Remove_Admin();
void Display_All_Admin();
void Search_Admin();
void Change_Password_Admin();
void Add_Manager();
void Remove_Manager();
void Display_All_Manager();
void Search_Manager();
void Add_User();
void Display_All_User();
void Remove_User();
void Search_User();
void Change_Password_User();
void Change_Vehicle_Info();
void Display_All_Vehicle();
void Add_Ticket();
void Display_All_Ticket();
void Search_Ticket();
void Remove_Ticket();
void User_Display_Ticket();
void Pay_Ticket();
void Change_Password_Manager();
void Store_Admin_Data(char admin_People_File_Name[]);
void Store_Manager_Data(char manager_People_File_Name[]);
void Store_User_Data(char user_People_File_Name[]);
void Store_Ticket_Data();
void Initial_Admin_Vector(char admin_People_File_Name[]){
ifstream in;
Admin a;
in.open(admin_People_File_Name);
while(getline(in,a.name,',')){
getline(in,a.id,',');
getline(in,a.password);
admin_Vector.push_back(a);
}
in.close();
}
void Initial_Manager_Vector(char management_People_File_Name[]){
ifstream in;
Manager m;
in.open(management_People_File_Name);
while(getline(in,m.name,',')){
getline(in,m.id,',');
getline(in,m.password);
manager_Vector.push_back(m);
}
in.close();
}
void Initial_User_Vector(char user_People_File_Name[]){
ifstream in;
User u;
in.open(user_People_File_Name);
while(getline(in,u.name,',')){
getline(in,u.id,',');
getline(in,u.password,',');
getline(in,u.makeModel1,',');
getline(in,u.makeModel2,',');
getline(in,u.year,',');
getline(in,u.plate);
user_Vector.push_back(u);
}
in.close();
}
void Initial_Ticket_Vector(){
ifstream in;
Ticket t;
in.open("ticket.csv");
while(getline(in,t.ticket_Number,',')){
getline(in,t.ticket_Amount,',');
getline(in,t.ticket_Issued,',');
getline(in,t.ticket_Status,',');
getline(in,t.reason,',');
getline(in,t.plate);
ticket_Vector.push_back(t);
}
in.close();
}
void Login_System(){
int first_Option;
bool flag = true;
do{
cout << "Type in 1 to Log in to the system." << endl;
cout << "Type in 2 to register to the system." << endl;
cout << "Type in 3 to exit the system." << endl;
cout << "Option: ";
cin >> first_Option;
switch(first_Option){
case 1:
Checking_Id_Password();
flag = false;
break;
case 2:
Add_User();
break;
case 3:
flag = false;
break;
}
}while(flag);
}
void Checking_Id_Password(){
string Id1;
string Password1;
bool flag = true;
do{
cout << "Enter id: ";
cin >> Id1;
cout << "Enter password: ";
cin >> Password1;
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
if(Id1 == admin_it->id && Password1 == admin_it->password){
cout << endl;
Admin_Menu();
flag = false;
break;
}
}
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
if(Id1 == manager_it->id && Password1 == manager_it->password){
cout << endl;
Management_Menu();
flag = false;
break;
}
}
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
if(Id1 == user_it->id && Password1 == user_it->password){
cout << endl;
User_Menu();
flag = false;
break;
}
}
if(flag){
cout << "ID or Password is wrong. Enter your credentials again."<<endl<<endl;
}
}while(flag);
}
void Admin_Menu(){
int Admin_Option;
bool flag = true;
do{
cout << "Select the following option for a particular task." << endl;
cout << "Select 1 to add new administrative employee." << endl;
cout << "Select 2 to remove an administrative employee." << endl;
cout << "Select 3 to view all administrative employee information." << endl;
cout << "Select 4 to search information of a specific administrative employee." << endl;
cout << "Select 5 to change password." << endl;
cout << "Select 6 to add new management employee." << endl;
cout << "Select 7 to remove a management employee." << endl;
cout << "Select 8 to view all management employee information." << endl;
cout << "Select 9 to search information of a specific management employee." << endl;
cout << "Select 10 to remove an user." << endl;
cout << "Select 11 to view all user information." << endl;
cout << "Select 12 to search information of a specific user." << endl;
cout << "Select 15 to Log out." << endl;
cout << "Option: ";
cin >> Admin_Option;
switch(Admin_Option){ //switch to manage the option selection
case 1:
Add_Admin();
break;
case 2:
Remove_Admin();
break;
case 3:
Display_All_Admin();
break;
case 4:
Search_Admin();
break;
case 5:
Change_Password_Admin();
break;
case 6:
Add_Manager();
break;
case 7:
Remove_Manager();
break;
case 8:
Display_All_Manager();
break;
case 9:
Search_Manager();
break;
case 10:
Remove_User();
break;
case 11:
Display_All_User();
break;
case 12:
Search_User();
break;
case 15:
flag = false;
cout << endl;
Login_System();
break;
}
}while(flag);
}
void Management_Menu(){
int Manager_Option;
bool flag = true;
do{
cout << "Select the following option for a particular task." << endl;
cout << "Select 1 to remove an user." << endl;
cout << "Select 2 to view all user information." << endl;
cout << "Select 3 to search information of a specific user." << endl;
cout << "Select 4 to issue a ticket." << endl;
cout << "Select 5 to view all the ticket information." << endl;
cout << "Select 6 to view a specific ticket information in details." << endl;
cout << "Select 7 to remove a specific ticket information." << endl;
cout << "Select 8 to change password." << endl;
cout << "Select 9 to Log out." << endl;
cout << "Option: ";
cin >> Manager_Option;
switch(Manager_Option){ //ditto
case 1:
Remove_User();
break;
case 2:
Display_All_User();
break;
case 3:
Search_User();
break;
case 4:
Add_Ticket();
break;
case 5:
Display_All_Ticket();
break;
case 6:
Search_Ticket();
break;
case 7:
Remove_Ticket();
break;
case 8:
Change_Password_Manager();
break;
case 9:
flag = false;
cout << endl;
Login_System();
break;
}
}while(flag);
}
void User_Menu(){
int User_Option;
bool flag = true;
do{
cout << "Select the following option for a particular task." << endl;
cout << "Select 1 to change password." << endl;
cout << "Select 2 to change vehicle information." << endl;
cout << "Select 3 to view vehicle information." << endl;
cout << "Select 4 to view all ticket information." << endl;
cout << "Select 5 to pay a ticket amount." << endl;
cout << "Select 8 to Log out." << endl;
cout << "Option: ";
cin >> User_Option;
switch(User_Option){
case 1:
Change_Password_User();
break;
case 2:
Change_Vehicle_Info();
break;
case 3:
Display_All_Vehicle();
break;
case 4:
User_Display_Ticket();
break;
case 5:
Pay_Ticket();
break;
case 8:
flag = false;
cout << endl;
Login_System();
break;
}
}while(flag);
}
void Add_Admin(){
string add_name;
string add_id;
string add_password;
Admin a;
srand((unsigned)time(NULL));
bool flag = true;
char temp1[100];
int temp2;
cout << "Enter administrative employee name: ";
cin.ignore();
getline(cin,add_name);
cout << "Auto generated id for this administrative employee account is: ";
do{
temp2 = rand()%400 + 101;
sprintf(temp1, "%d", temp2);
add_id = temp1;
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
if(add_id == admin_it->id){
break;
}
}
if(admin_it == admin_Vector.end()){
flag = false;
}
}while(flag);
cout << add_id << endl;
cout << "Set a password for this administrative employee account: ";
getline(cin,add_password);
cout << "administrative employee entry is complete." << endl << endl;
a.name = add_name;
a.id = add_id;
a.password = add_password;
admin_Vector.push_back(a);
}
void Remove_Admin(){
bool flag = true;
string remove_id;
cout << "Enter the administrative employee's Id: ";
cin >> remove_id;
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
if(admin_it->id == remove_id){
admin_Vector.erase(admin_it);
cout << "Administrative employee is removed." <<endl <<endl;
flag = false;
break;
}
}
if(flag){
cout << "Fail to remove the administrative employee's information!" << endl <<endl;
}
}
void Display_All_Admin(){
cout << "All Administrative Employee Information" << endl;
cout << "---------------------------------------" << endl;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
cout << admin_it->name << "\t" << "\t" << "\t";
cout << admin_it->id << endl;
}
cout <<endl << endl;
}
void Search_Admin(){
bool flag = true;
string search_id;
cout << "Enter the administrative employee's id: ";
cin >> search_id;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
if(admin_it->id == search_id){
cout << admin_it->name << "\t" << "\t" << "\t";
cout << admin_it->id << endl << endl;
flag = false;
break;
}
}
if(flag){
cout << "Can't find this administrative employee's information!" << endl << endl;
}
cout <<endl << endl;
}
void Change_Password_Admin(){
string new_password;
cout << "Enter a new password: ";
cin >> new_password;
admin_it->password = new_password;
cout << "You have changed your password successfully!" <<endl;
cout << endl;
}
void Add_Manager(){
string add_name;
string add_id;
string add_password;
Manager m;
srand((unsigned)time(NULL));
bool flag = true;
char temp1[100];
int temp2;
cout << "Enter management employee name: ";
cin.ignore();
getline(cin,add_name);
cout << "Auto generated id for this management employee account is: ";
do{
temp2 = rand()%500 + 501;
sprintf(temp1, "%d", temp2);
//itoa(temp2,temp1,10);
add_id = temp1;
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
if(add_id == manager_it->id){
break;
}
}
if(manager_it == manager_Vector.end()){
flag = false;
}
}while(flag);
cout << add_id << endl;
cout << "Set a password for this management employee account: ";
getline(cin,add_password);
cout << "Management employee entry is complete." << endl << endl;
m.name = add_name;
m.id = add_id;
m.password = add_password;
manager_Vector.push_back(m);
}
void Remove_Manager(){
bool flag = true;
string remove_id;
cout << "Enter the management employee's id: ";
cin >> remove_id;
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
if(manager_it->id == remove_id){
manager_Vector.erase(manager_it);
cout << "Management employee is removed." <<endl <<endl;
flag = false;
break;
}
}
if(flag){
cout << "Fail to remove the management employee's information!" << endl <<endl;
}
}
void Display_All_Manager(){
cout << "------All Employee Information-----" << endl;
cout << "-----------------------------------" << endl;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
cout << manager_it->name << "\t" << "\t" << "\t";
cout << manager_it->id << endl;
}
cout <<endl << endl;
}
void Search_Manager(){
bool flag = true;
string search_id;
cout << "Enter the management employee's id: ";
cin >> search_id;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
if(manager_it->id == search_id){
cout << manager_it->name << "\t" << "\t" << "\t";
cout << manager_it->id << endl << endl;
flag = false;
break;
}
}
if(flag){
cout << "Can't find this management employee's information!" << endl << endl;
}
cout << endl << endl;
}
void Add_User(){
string add_name;
string add_id;
string add_password;
string add_makeModel1;
string add_makeModel2;
string add_year;
string add_plate;
User u;
bool flag = true;
cout << "Enter name: ";
cin.ignore();
getline(cin,add_name);
do{
cout << "Enter id: ";
//cin.ignore();
getline(cin,add_id);
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
if(add_id == user_it->id){
cout << "This id is already in use! Please Enter again!" << endl;
break;
}
}
if(user_it == user_Vector.end()){
flag = false;
}
}while(flag);
cout << "Enter password: ";
//cin.ignore();
getline(cin,add_password);
cout << "Now enter your vehicle information..." << endl;
cout << "Enter vehicle make: ";
//cin.ignore();
getline(cin,add_makeModel1);
cout << "Enter vehicle model: ";
//cin.ignore();
getline(cin,add_makeModel2);
cout << "Enter vehicle year: ";
//cin.ignore();
getline(cin,add_year);
cout << "Enter vehicle plate number: ";
//cin.ignore();
getline(cin,add_plate);
cout << "Registration is complete" << endl << endl;
u.name = add_name;
u.id = add_id;
u.password = add_password;
u.makeModel1 = add_makeModel1;
u.makeModel2 = add_makeModel2;
u.year = add_year;
u.plate = add_plate;
user_Vector.push_back(u);
}
void Remove_User(){
bool flag = true;
string remove_id;
cout << "Enter the user's id: ";
cin >> remove_id;
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
if(user_it->id == remove_id){
user_Vector.erase(user_it);
cout << "User is removed." <<endl <<endl;
flag = false;
break;
}
}
if(flag){
cout << "Fail to remove the user's information!" << endl <<endl;
}
}
void Display_All_User(){
cout << "-----------------------------------------------------All User Information-------------------------------------------------------" << endl;
cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
cout << " Name ID Make Model Year Plate Number" << endl;
cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
cout << user_it->name << "\t" << "\t" << "\t";
cout << user_it->id << "\t" << "\t";
cout << user_it->makeModel1 << "\t"<< "\t";
cout << user_it->makeModel2 << "\t" << "\t"<< "\t";
cout << user_it->year << "\t" << "\t";
cout << user_it->plate << endl;
}
cout <<endl << endl;
}
void Search_User(){
bool flag = true;
string search_id;
cout << "Enter the user's id: ";
cin >> search_id;
cout << " Name ID Make Model Year Plate Number" << endl;
cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
if(user_it->id == search_id){
cout << user_it->name << "\t" << "\t" << "\t";
cout << user_it->id << "\t" << "\t";
cout << user_it->makeModel1 << "\t"<< "\t";
cout << user_it->makeModel2 << "\t" << "\t"<< "\t";
cout << user_it->year << "\t" << "\t";
cout << user_it->plate << endl;
flag = false;
break;
}
}
if(flag){
cout << "Can't find this user's information!" << endl << endl;
}
cout << endl << endl;
}
void Change_Password_User(){
string new_password;
cout << "Enter a new password: ";
cin >> new_password;
user_it->password = new_password;
cout << "You have changed your password successfully!" <<endl;
cout << endl;
}
void Change_Vehicle_Info(){
string new_MakeModel1;
string new_MakeModel2;
string new_Year;
string new_Plate;
cout << "Enter the new vehicle make: ";
cin.ignore();
getline(cin,new_MakeModel1);
cout << "Enter the new vehicle model: ";
//cin.ignore();
getline(cin,new_MakeModel2);
cout << "Enter the new vehicle year: ";
//cin.ignore();
getline(cin,new_Year);
cout << "Enter the new vehicle plate number: ";
//cin.ignore();
getline(cin,new_Plate);
user_it->makeModel1 = new_MakeModel1;
user_it->makeModel2 = new_MakeModel2;
user_it->year = new_Year;
user_it->plate = new_Plate;
cout << "You have changed your vehicle information successfully!" <<endl << endl;
}
void Display_All_Vehicle(){
cout << endl;
cout << "Vehicle make: " << user_it->makeModel1 << endl;
cout << "Vehicle model: " << user_it->makeModel2 << endl;
cout << "Vehicle year: " << user_it->year << endl;
cout << "Vehicle plate number: " << user_it->plate << endl << endl;
}
void Add_Ticket(){
string add_ticket_number;
string add_ticket_amount;
string add_Reason;
string add_plate;
Ticket t;
srand((unsigned)time(NULL));
bool flag = true;
char temp1[100];
int temp2;
string ticketIssued;
string ticketStat;
cout << "Auto generated ticket number is: ";
do{
temp2 = rand()%49000 + 1001;
sprintf(temp1, "%d", temp2);
//itoa(temp2,temp1,10);
add_ticket_number = temp1;
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
if(add_ticket_number == ticket_it->ticket_Number){
break;
}
}
if(ticket_it == ticket_Vector.end()){
flag = false;
}
}while(flag);
cout << add_ticket_number << endl;
cout << "Enter ticket amount: ";
cin.ignore();
getline(cin,add_ticket_amount);
cout << "Reason of ticket: ";
getline(cin,add_Reason);
cout << "Enter vehicle plate number: ";
getline(cin,add_plate);
cout << "Ticket has been recorded successfully."<<endl<<endl;
ticketIssued = manager_it->id;
ticketStat = "Unpaid";
t.ticket_Number = add_ticket_number;
t.ticket_Amount = add_ticket_amount;
t.ticket_Issued = ticketIssued;
t.ticket_Status = ticketStat;
t.reason = add_Reason;
t.plate = add_plate;
ticket_Vector.push_back(t);
}
void Display_All_Ticket(){
cout << "Ticket number Ticket amount Issued by Ticket Status Reason" << endl;
cout << "--------------------------------------------------------------------------" << endl;
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
cout << ticket_it->ticket_Issued << "\t"<< "\t";
cout << ticket_it->ticket_Status << "\t"<< "\t";
cout << ticket_it->reason << endl;
}
cout <<endl << endl;
}
void Search_Ticket(){
bool flag = true;
string search_number;
cout << "Enter the ticket number: ";
cin.ignore();
getline(cin,search_number);
cout << "Ticket number Ticket amount Issued by Ticket Status Reason" << endl;
cout << "--------------------------------------------------------------------------" << endl;
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
if(ticket_it->ticket_Number == search_number){
cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
cout << ticket_it->ticket_Issued << "\t"<< "\t";
cout << ticket_it->ticket_Status << "\t"<< "\t";
cout << ticket_it->reason << endl;
}
}
cout <<endl << endl;
}
void Remove_Ticket(){
bool flag = true;
string remove_number;
cout << "Enter the ticket number: ";
cin.ignore();
getline(cin,remove_number);
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
if(ticket_it->ticket_Number == remove_number){
ticket_Vector.erase(ticket_it);
cout << endl;
cout << "Ticket is removed." <<endl <<endl;
flag = false;
break;
}
}
if(flag){
cout << "Fail to remove the ticket!" << endl <<endl;
}
}
void Change_Password_Manager(){
string new_password;
cout << "Enter a new password: ";
cin >> new_password;
manager_it->password = new_password;
cout << "You have changed your password successfully!" <<endl;
cout << endl;
}
void User_Display_Ticket(){
cout << "Ticket number Ticket amount Issued by Ticket Status Reason" << endl;
cout << "--------------------------------------------------------------------------" << endl;
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
if(user_it->plate == ticket_it->plate){
cout << "\t" << ticket_it->ticket_Number << "\t" << "\t";
cout << "$" << ticket_it->ticket_Amount << "\t" << "\t";
cout << ticket_it->ticket_Issued << "\t"<< "\t";
cout << ticket_it->ticket_Status << "\t"<< "\t";
cout << ticket_it->reason << endl;
break;
}
}
cout <<endl << endl;
}
void Pay_Ticket(){
string YorN;
cout << "Do you want to pay $" << ticket_it->ticket_Amount << " right now? (Type in Yes or No):";
cin >> YorN;
if(YorN == "Yes" || YorN == "YES" || YorN == "yes"){
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
if(user_it->plate == ticket_it->plate){
ticket_it->ticket_Amount = "0";
ticket_it->ticket_Status = "Paid";
cout << "The ticket amount is paid off." << endl << endl;
break;
}
}
}
else if(YorN == "No" || YorN == "NO" || YorN == "no"){
cout << endl << endl;
}
}
void Store_Admin_Data(char admin_People_File_Name[]){ //Store all the changes to the admin's data in to the file.
ofstream out;
out.open(admin_People_File_Name);
for(admin_it = admin_Vector.begin(); admin_it != admin_Vector.end(); admin_it++){
out << admin_it->name << ",";
out << admin_it->id << ",";
out << admin_it->password << endl;
}
out.close();
}
void Store_Manager_Data(char management_People_File_Name[]){ //Store all the changes to the manager's data in to the file.
ofstream out;
out.open(management_People_File_Name);
for(manager_it = manager_Vector.begin(); manager_it != manager_Vector.end(); manager_it++){
out << manager_it->name << ",";
out << manager_it->id << ",";
out << manager_it->password << endl;
}
out.close();
}
void Store_User_Data(char user_People_File_Name[]){ //Store all the changes to the user's data in to the file.
ofstream out;
out.open(user_People_File_Name);
for(user_it = user_Vector.begin(); user_it != user_Vector.end(); user_it++){
out << user_it->name << ",";
out << user_it->id << ",";
out << user_it->password << ",";
out << user_it->makeModel1 << ",";
out << user_it->makeModel2 << ",";
out << user_it->year << ",";
out << user_it->plate << endl;
}
out.close();
}
void Store_Ticket_Data(){ //Store all the changes to the ticket's data in to the file.
ofstream out;
out.open("ticket.csv");
for(ticket_it = ticket_Vector.begin(); ticket_it != ticket_Vector.end(); ticket_it++){
out << ticket_it->ticket_Number << ",";
out << ticket_it->ticket_Amount << ",";
out << ticket_it->ticket_Issued << ",";
out << ticket_it->ticket_Status << ",";
out << ticket_it->reason << ",";
out << ticket_it->plate << endl;
}
out.close();
}
int main(){
//char array to store the user input for the file search
char input_File_Name[100];
char admin_People_File_Name[100];
char management_People_File_Name[100];
char user_People_File_Name[100];
ifstream in;
Parking_Lot_info *pli; //Structure pointer
int pln; //Parking lot number
int max_Space = 8; // Max number of parking space in a row
int t = 0; //Determine when it needs to switch to the next row
//relevant strings for admin, management, and users
string admin_Name, admin_Id, admin_Password;
string management_Name, management_Id, management_Password;
string user_Name, user_Id, user_Password;
string user_Make_Model1, user_Make_Model2, user_Year, user_Plate_Number;
//get filename
cout << "Enter file name: ";
cin.getline(input_File_Name,100);
in.open(input_File_Name);
if(!in){
cout << "Can't open the file!" << endl; //error check
return 0;
}
in >> pln;
pli = new Parking_Lot_info[pln];
//read data in for parking lot
for(int i=0; i<pln; i++){
in >> pli[i].regular;
in >> pli[i].motorcycle;
in >> pli[i].disability;
pli[i].total_Space = pli[i].regular + pli[i].motorcycle + pli[i].disability;
//display the initial read in data for parking lot
cout << "Parking lot number: " << i+1 << endl;
cout << "Number of parking space: " << pli[i].total_Space << endl;
cout << "Number of regular parking space: " << pli[i].regular << endl;
cout << "Number of motorcycle parking space: " << pli[i].motorcycle << endl;
cout << "Number of disability parking space: " << pli[i].disability << endl;
cout << "Parking space layout is shown below." << endl;
cout << "---------------------------------" << endl;
cout << "|";
t = 0; //Reset t to 0;
for(int j=0; j <pli[i].motorcycle; j++){
t++;
cout << " M " << "|";
if(t%max_Space == 0){
cout << endl;
cout << "---------------------------------" << endl;
}
}
for(int k=0; k <pli[i].disability; k++){
t++;
cout << " D " << "|";
if(t%max_Space == 0){
cout << endl;
cout << "---------------------------------" << endl;
}
}
for(int l=0; l <pli[i].regular; l++){
t++;
cout << " R " << "|";
if(t%max_Space == 0){
cout << endl;
cout << "---------------------------------" << endl;
}
}
cout << endl;
cout << "---------------------------------" << endl;
cout << endl;
}
//read in admin, management, and user data
in >> admin_People_File_Name;
in >> management_People_File_Name;
in >> user_People_File_Name;
in.close();
//display initial administrative employee info
in.open(admin_People_File_Name);
cout << "All Administrative Employee Information" << endl;
cout << "---------------------------------------" << endl;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
while(getline(in,admin_Name,',')){
cout << admin_Name << "\t" << "\t" << "\t";
getline(in,admin_Id,',');
cout << admin_Id << endl;
getline(in,admin_Password);
}
cout << endl;
in.close();
//display all employee information
in.open(management_People_File_Name);
cout << "------All Employee Information-----" << endl;
cout << "-----------------------------------" << endl;
cout << " Name ID" << endl;
cout << "-----------------------------------" << endl;
while(getline(in,management_Name,',')){
cout << management_Name << "\t" << "\t" << "\t";
getline(in,management_Id,',');
cout << management_Id << endl;
getline(in,management_Password);
}
cout << endl;
in.close();
//display all user information
in.open(user_People_File_Name);
cout << "-----------------------------------------------------All User Information-------------------------------------------------------" << endl;
cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
cout << " Name ID Make Model Year Plate Number" << endl;
cout << "--------------------------------------------------------------------------------------------------------------------------------" << endl;
while(getline(in,user_Name,',')){
cout << user_Name << "\t" << "\t" << "\t";
getline(in,user_Id,',');
cout << user_Id << "\t" << "\t";
getline(in,user_Password,',');
getline(in,user_Make_Model1,',');
cout << user_Make_Model1 << "\t"<< "\t";
getline(in,user_Make_Model2,',');
cout << user_Make_Model2 << "\t" << "\t"<< "\t";
getline(in,user_Year,',');
cout << user_Year << "\t" << "\t";
getline(in,user_Plate_Number);
cout << user_Plate_Number << endl;
}
cout << endl;
in.close();
Initial_Admin_Vector(admin_People_File_Name);
Initial_Manager_Vector(management_People_File_Name);
Initial_User_Vector(user_People_File_Name);
Initial_Ticket_Vector();
Login_System();
//store NEW admin, manager, user, and ticket data
Store_Admin_Data(admin_People_File_Name);
Store_Manager_Data(management_People_File_Name);
Store_User_Data(user_People_File_Name);
Store_Ticket_Data();
return 0;
}