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Radix sort

0 likes • Nov 19, 2022
Python
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Caesar Encryption

Skrome
0 likes • Mar 10, 2021
Python
import string
def caesar(text, shift, alphabets):
def shift_alphabet(alphabet):
return alphabet[shift:] + alphabet[:shift]
shifted_alphabets = tuple(map(shift_alphabet, alphabets))
final_alphabet = "".join(alphabets)
final_shifted_alphabet = "".join(shifted_alphabets)
table = str.maketrans(final_alphabet, final_shifted_alphabet)
return text.translate(table)
plain_text = "Hey Skrome, welcome to CodeCatch"
print(caesar(plain_text, 8, [string.ascii_lowercase, string.ascii_uppercase, string.punctuation]))

print colored text to IDE terminal

CodeCatch
0 likes • Jun 1, 2023
Python
from colorama import init, Fore
# Initialize colorama
init()
print(Fore.RED + "This text is in red color.")
print(Fore.GREEN + "This text is in green color.")
print(Fore.BLUE + "This text is in blue color.")
# Reset colorama
print(Fore.RESET + "This text is back to the default color.")

UNT CSCE 2100 Assignment 6

AustinLeath
0 likes • Nov 18, 2022
Python
"""
Assignment 6
The goal is to make a graph of
who bit who and who was bitten.
There should be 10 nodes and 15 edges.
3 arrows of biting each other and
3 arrows of someone biting themselves.
Networkx can not do self biting
arrows, but it is in the code.
"""
from graphviz import Digraph as DDotGraph
from graphviz import Graph as UDotGraph
import networkx as nx
from networkx.algorithms.dag import transitive_closure
import graphviz as gv
import matplotlib.pyplot as plt
import numpy as np
from numpy.linalg import matrix_power
"""
class DGraph:
def __init__(self):
self.d = dict()
def clear(self):
self.d = dict()
def add_node(self,n):
if not self.d.get(n):
self.d[n] = set()
def add_edge(self,e):
f,t=e
self.add_node(f)
self.add_node(t)
vs=self.d.get(f)
if not vs:
self.d[f] = {t}
else:
vs.add(t)
def add_edges_from(self,es):
for e in es:
self.add_edge(e)
def edges(self):
for f in self.d:
for t in self.d[f]:
yield (f,t)
def number_of_nodes(self):
return len(self.d)
def __repr__(self):
return self.d.__repr__()
def show(self):
dot = gv.Digraph()
for e in self.edges():
#print(e)
f, t = e
dot.edge(str(f), str(t), label='')
#print(dot.source)
show(dot)
# displays graph with graphviz
def show(dot, show=True, file_name='graph.gv'):
dot.render(file_name, view=show)
def showGraph(g,label="",directed=True):
if directed:
dot = gv.Digraph()
else:
dot = gv.Graph()
for e in g.edges():
print(e)
f, t = e
dot.edge(str(f), str(t), label=label)
print(dot.source)
show(dot)
def bit():
G = DGraph()
G.add_edge(("Blade","Samara"))
G.add_edge(("Shadow","Wolfe"))
G.add_edge(("Raven", "Austin"))
G.add_edge(("Blade", "Alice"))
G.add_edge(("Alice","Brandon"))
G.add_edge(("Blade", "Wolfe"))
G.add_edge(("Samara", "Robin"))
G.add_edge(("Samara", "Raven"))
G.add_edge(("Samara", "Hamed"))
G.add_edge(("Wolfe", "Blade"))
G.add_edge(("Hamed", "Samara"))
G.add_edge(("Wolfe", "Shadow"))
G.add_edge(("Brandon", "Brandon"))
G.add_edge(("Hamed", "Hamed"))
G.add_edge(("Austin", "Austin"))
showGraph(G, label="bit")
bit()
def bitten():
G=DGraph()
G.add_edge(("Samara","Blade"))
G.add_edge(("Wolfe","Shadow"))
G.add_edge(("Austin", "Raven"))
G.add_edge(("Alice","Blade"))
G.add_edge(("Brandon", "Alice"))
G.add_edge(("Wolfe", "Blade" ))
G.add_edge(("Robin", "Samara"))
G.add_edge(("Raven", "Samara"))
G.add_edge(("Hamed", "Samara"))
G.add_edge(("Blade", "Wolfe"))
G.add_edge(("Samara", "Hamed"))
G.add_edge(("Shadow", "Wolfe"))
G.add_edge(("Brandon", "Brandon"))
G.add_edge(("Hamed", "Hamed"))
G.add_edge(("Austin", "Austin"))
showGraph(G, label="bitten by")
#bitten()
family = ["Blade", "Samara", "Shadow", "Wolfe", "Raven", "Alice"]
"""
#Do transitive closure call out and the
#matrix power operation should be the same
D = nx.DiGraph()
#D.add_nodes_from("SamaraBladeWolfeShadowAliceRavenBrandonRobinHamedAustin")
D.add_edge("Blade","Samara")
D.add_edge("Shadow","Wolfe")
D.add_edge("Raven", "Austin")
D.add_edge("Blade", "Alice")
D.add_edge("Alice","Brandon")
D.add_edge("Blade", "Wolfe")
D.add_edge("Samara", "Robin")
D.add_edge("Samara", "Raven")
D.add_edge("Samara", "Hamed")
D.add_edge("Wolfe", "Blade")
D.add_edge("Hamed", "Samara")
D.add_edge("Wolfe", "Shadow")
D.add_edge("Brandon", "Brandon")
D.add_edge("Hamed", "Hamed")
D.add_edge("Austin", "Austin")
T = transitive_closure(D)
for e in D.edges(): print(e)
for n in D.nodes(): print(n)
def show(H):
nx.draw(H, with_labels=True, font_weight='bold')
plt.show()
#Use nx.to_numpy_matrix instead of nx.adjacency_matrix
# M = nx.adjacency_matrix(D)
# MT = nx.adjacency_matrix(T)
M = nx.to_numpy_matrix(D)
MT = nx.to_numpy_matrix(T)
def mPower(M, k): #M is numpy matrix
assert k >= 1
P = M
for _ in range(k):
P = P @ M
return P
def tc(M):
#compute transitive closure
pass
D1 = nx.DiGraph(M)
D2 = nx.DiGraph(M2)
print('Matrix for Original\n', M)
N = nx.to_numpy_array(D,dtype=int)
print('np_array for Original\n', N)
print('\nMatrix for Transitive Closure\n', MT)
N2 = nx.to_numpy_array(T,dtype=int)
print('np_array for Transitive Closure\n', N2)
show(D) #can use D, T, and numpy matrix power operation
show(T)
show(T)

AnyTree Randomizer

NoahEaton
0 likes • Apr 15, 2021
Python
import anytree as at
import random as rm
# Generate a tree with node_count many nodes. Each has a number key that shows when it was made and a randomly selected color, red or white.
def random_tree(node_count):
# Generates the list of nodes
nodes = []
for i in range(node_count):
test = rm.randint(1,2)
if test == 1:
nodes.append(at.Node(str(i),color="white"))
else:
nodes.append(at.Node(str(i),color="red"))
#Creates the various main branches
for i in range(node_count):
for j in range(i, len(nodes)):
test = rm.randint(1,len(nodes))
if test == 1 and nodes[j].parent == None and (not nodes[i] == nodes[j]):
nodes[j].parent = nodes[i]
#Collects all the main branches into a single tree with the first node being the root
for i in range(1, node_count):
if nodes[i].parent == None and (not nodes[i] == nodes[0]):
nodes[i].parent = nodes[0]
return nodes[0]
# Prompt user for a decimal number
decimal = int(input("Enter a decimal number: "))
# Convert decimal to binary
binary = bin(decimal)
# Convert decimal to hexadecimal
hexadecimal = hex(decimal)
# Display the results
print("Binary:", binary)
print("Hexadecimal:", hexadecimal)

Mad libs generator

CodeCatch
0 likes • Nov 19, 2022
Python
#Loop back to this point once code finishes
loop = 1
while (loop < 10):
#All the questions that the program asks the user
noun = input("Choose a noun: ")
p_noun = input("Choose a plural noun: ")
noun2 = input("Choose a noun: ")
place = input("Name a place: ")
adjective = input("Choose an adjective (Describing word): ")
noun3 = input("Choose a noun: ")
#Displays the story based on the users input
print ("------------------------------------------")
print ("Be kind to your",noun,"- footed", p_noun)
print ("For a duck may be somebody's", noun2,",")
print ("Be kind to your",p_noun,"in",place)
print ("Where the weather is always",adjective,".")
print ()
print ("You may think that is this the",noun3,",")
print ("Well it is.")
print ("------------------------------------------")
#Loop back to "loop = 1"
loop = loop + 1