• Mar 7, 2021 •LeifMessinger
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#!/bin/bash #makefileMaker.sh by Leif Messinger #Needs getDependencies.sh CC="gcc" #I have no idea why it's called CXX when it's a c++ compiler #I know that cpp is c pre processor, but still, why X? CXX="g++" CXXFLAGS="-std=c++17 -O2" #CFLAGS="-std=c17" LIBRARIES="$@" #Vulkan Flags for me #LIBRARIES="-lglfw -lvulkan -ldl -lpthread -lX11 -lXxf86vm -lXrandr -lXi" function compileAllFiles(){ #output: bruh.o yeet.o # CXX $CXXFLAGS bruh.o yeet.o -o output $LIBRARIES echo -n "output:" if compgen -G "*.cpp" &> /dev/null; then for f in *.cpp; do echo -n " ${f%.cpp}.o" done fi if compgen -G "*.c" &> /dev/null; then for f in *.c; do echo -n " ${f%.c}.o" done fi echo "" if compgen -G "*.cpp" &> /dev/null; then echo -e -n "\t$CXX $CXXFLAGS " else echo -e -n "\t$CC $CFLAGS " fi if compgen -G "*.cpp" &> /dev/null; then for f in *.cpp; do echo -n " ${f%.cpp}.o" done fi if compgen -G "*.c" &> /dev/null; then for f in *.c; do echo -n " ${f%.c}.o" done fi echo " -o output $LIBRARIES" echo "" } function compileAllObjectFiles(){ #bruh.o: bruh.cpp yeet.h # CXX $CXXFLAGS -c bruh.cpp $LIBRARIES if compgen -G "*.cpp" &> /dev/null; then for f in *.cpp; do echo -n "${f%.cpp}.o: $f" getDependencies.sh < $f echo "" echo -e "\t$CXX $CXXFLAGS -c $f" echo "" done fi #yeet.o: yeet.c # CC $CFLAGS -c yeet.c $LIBRARIES if compgen -G "*.c" &> /dev/null; then for f in *.c; do echo -n "${f%.c}.o: $f" getDependencies.sh < $f echo "" echo -e "\t$CC $CFLAGS -c $f" echo "" done fi } compileAllFiles compileAllObjectFiles #does not work on windows echo "clean:" echo -e "\trm -f -v *.o output" echo "" echo "run:" echo -e "\t./output" echo "" echo "debug:" if compgen -G "*.cpp" &> /dev/null; then echo -e -n "\t$CXX $CXXFLAGS -g " else echo -e -n "\t$CC $CFLAGS -g " fi if compgen -G "*.cpp" &> /dev/null; then for f in *.cpp; do echo -n " ${f}" done fi if compgen -G "*.c" &> /dev/null; then for f in *.c; do echo -n " ${f}" done fi echo " $LIBRARIES -o output" echo ""
• Nov 17, 2021 •LeifMessinger
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#!/bin/bash #Takes command line arguments and pulls the header files. #Good for checking if the function you want is in the header or not. #cppToStdout.sh "time.h" while [ "$1" != "" ]; do echo "#include<$1>" | g++ -x c++ -E - shift done
• Nov 23, 2021 •LeifMessinger
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#!/bin/bash #Makes a directory ./monkeys and puts every single bored bored ape yacht club monkey in there #Leif Messinger let OFFSET=0 let BATCHSIZE=50 let LIMIT=100 mkdir monkeys function parseResults(){ sed 'y/,/\n/' | sed -e '/storage.opensea/d' -e '/https:\/\/lh3.googleusercontent.com\/Ju9CkWtV-1Okvf45wo8UctR-M9He2PjILP0oOvxE89AyiPPGtrR3gysu1Zgy0hjd2xKIgjJJtWIc0ybj4Vd7wv8t3pxDGHoJBzDB=s120/d' | egrep '"image_url":"(.*)"' | tr -d '\"' | sed 's/image_url://' } function downloadMonkeys(){ while read -r line; do name=`echo "$line" | sed 's/https:\/\/lh3.googleusercontent.com\///'` wget -q -O "./monkeys/$name.png" "$line" & done } function queryMonkeys(){ let progress=($OFFSET*100)/$LIMIT echo "Progress: $progress%" result=`curl -s --request GET --url "https://api.opensea.io/api/v1/assets?order_direction=desc&offset=$OFFSET&limit=$BATCHSIZE&collection=boredapeyachtclub"` if [[ "$result" =~ "Request was throttled" ]] || [ "$result" == "" ]; then #Retry download sleep 10 else #Download Monkeys echo "$result" | parseResults | downloadMonkeys let OFFSET+=$BATCHSIZE fi #If not out of bounds, recurse if [ "$OFFSET" -lt "$LIMIT" ] || [[ "$result" =~ '"assets":[]' ]]; then queryMonkeys fi } echo "Downloading your monkeys into ./monkeys asynchronously." queryMonkeys
• Apr 21, 2021 •LeifMessinger
#diskRipper.sh by Leif Messinger #For use on debian, where your cds aren't immediately mounted wall "CD inserted boss" set -x #echo on cdDrivePath=$(ls -l /dev/cdrom | awk '{print $NF}') #CD could have no label, so that's why I need awk cdLabel=$(lsblk -n "/dev/$cdDrivePath" -o label) if [[ ! -z "$cdLabel" ]]; then #CD has label folderName=$cdLabel echo "The cd label is ${folderName}" if mkdir ./cds/"${folderName}"; then #Folder didn't exist before sudo mount /dev/cdrom ./.cdmountpoint sudo cp -r ./.cdmountpoint/* "./cds/${folderName}" sudo chmod -R 777 "./cds/${folderName}" sudo umount ./.cdmountpoint eject wall "CD done and ejecting" else wall "Already read that cd, skipped" fi else wall "CD had no label, skipped" fi
• Jan 12, 2023 •LeifMessinger
#!/bin/bash #Originally made by Isaac Cook https://gist.github.com/icook/5400173 #Modified by Leif Messinger #upload_key.sh [server_ip [server2_ip [...]]] #To be run locally on a linux computer if [ -e ~/.ssh/id_rsa.pub ]; then echo "SSH Key already exists on local machine" else echo "Generating SSH key on local machine" ssh-keygen -t rsa #generates id_rsa and id_rsa.pub chmod -R 700 ~/.ssh #Sets permissions of ssh folder ssh-add #Adds keys (and passwords?) to ssh_agent. (hopefully doesn't require password) fi echo "Loading client public key into memory" pubKey=$(<~/.ssh/id_rsa.pub) for server do echo "Adding client public key to $server remote server authorized keys" #Idiot Isaac Cook didn't know about ssh-copy-id #ssh-copy-id even checks if your key already exists #In fairness, I didn't either until researching ssh-add ssh-copy-id -i ~/.ssh/id_rsa.pub $server #In theory, this should prompt for a username #ssh $server "mkdir -p ~/.ssh; #Make the folder if not already made # echo \"$pubKey\" >> ~/.ssh/authorized_keys; #Append your public key to the server's authorized_keys # chmod 700 ~/.ssh && chmod 600 ~/.ssh/authorized_keys" #Set the correct permissions of those files #echo "Adding server public key to local authorized keys" #ssh $server "ssh-copy-id -i ~/.ssh/id_rsa.pub \$SSH_CLIENT" #this might need some awk, as $SSH_CLIENT spits out clientip portnumber echo "Displaying server public key" ssh $server "cat ~/.ssh/id_rsa.pub" #Though, he did give me a good idea echo "Displaying keys authorized on $server (you can paste them in your authorized_keys file)" ssh $server "cat ~/.ssh/authorized_keys" #echo "Appending keys authorized on $server to your local authorized_keys" #ssh $server "cat ~/.ssh/authorized_keys" >> ~/.ssh/authorized_keys done echo "SSH keys schronized successfully!"
• Nov 8, 2021 •LeifMessinger
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#!/bin/bash #Installs the Vulkan library and other goodies. Works on Arch and Arch based distros. Needs pacman and makepkg installVulkan(){ #Tries installing every linux package in existence packages=( vulkan-tools libvulkan-dev vulkan-loader-devel vulkan-validation-layers spirv-tools mesa-vulkan-devel vulkan-validation-layers-devel ) for package in ${packages[*]}; do sudo pacman --noconfirm -S $package done } installLibraries(){ #All of these packages don't exist, so we have to download and install the AUR packages #packages=( libglfw3-dev glfw-devel libglm glm-devel ) #for package in ${packages[*]}; do # sudo pacman --noconfirm -S $package #done sudo git clone https://aur.archlinux.org/glfw-git.git /tmp/glfw-git sudo chmod 777 /tmp/glfw-git cd /tmp/glfw-git makepkg -si sudo git clone https://aur.archlinux.org/glm-git.git /tmp/glm-git sudo chmod 777 /tmp/glm-git cd /tmp/glm-git makepkg -si } installShaderCompiler(){ #Basically installs glslc sudo pacman -S shaderc } while true; do select bruh in installVulkan installLibraries installShaderCompiler "exit"; do $bruh done done