• Sep 29, 2021 •LeifMessinger
0 likes • 29 views
#!/bin/bash #cpcmd.sh [file1 [file2...]] #Prints out the commands needed to copy the file to your local machine #This will work on any server that also has the same hostname as in your hosts file. #I should update this to detect if a file is a directory, and enable recursion for those commands. If you do it now, it will probably just warn you. if [ -n "$1" ]; then for arg; do recursive=$(if [[ -d $arg ]]; then printf " -r"; fi) printf "scp$recursive \"$(whoami)@$(hostname):" printf `readlink -f $arg` printf "\" .\n" done else echo "scp \"$(whoami)@$(hostname):$PWD/*\" ." fi #-----------EDIT: #On the UNT cell machines, you have to do this script instead ##!/bin/bash #if [ -n "$1" ]; then # for arg; do # recursive=$(if [[ -d $arg ]]; then printf " -r"; fi) # printf "scp$recursive $(whoami)@$(hostname).eng.unt.edu:" # printf `readlink -f $arg` # printf " .\n" # done #else # echo "scp $(whoami)@$(hostname).eng.unt.edu:$PWD/* ." #fi
• Jan 12, 2023 •LeifMessinger
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#!/bin/bash #Originally made by Isaac Cook https://gist.github.com/icook/5400173 #Modified by Leif Messinger #upload_key.sh [server_ip [server2_ip [...]]] #To be run locally on a linux computer if [ -e ~/.ssh/id_rsa.pub ]; then echo "SSH Key already exists on local machine" else echo "Generating SSH key on local machine" ssh-keygen -t rsa #generates id_rsa and id_rsa.pub chmod -R 700 ~/.ssh #Sets permissions of ssh folder ssh-add #Adds keys (and passwords?) to ssh_agent. (hopefully doesn't require password) fi echo "Loading client public key into memory" pubKey=$(<~/.ssh/id_rsa.pub) for server do echo "Adding client public key to $server remote server authorized keys" #Idiot Isaac Cook didn't know about ssh-copy-id #ssh-copy-id even checks if your key already exists #In fairness, I didn't either until researching ssh-add ssh-copy-id -i ~/.ssh/id_rsa.pub $server #In theory, this should prompt for a username #ssh $server "mkdir -p ~/.ssh; #Make the folder if not already made # echo \"$pubKey\" >> ~/.ssh/authorized_keys; #Append your public key to the server's authorized_keys # chmod 700 ~/.ssh && chmod 600 ~/.ssh/authorized_keys" #Set the correct permissions of those files #echo "Adding server public key to local authorized keys" #ssh $server "ssh-copy-id -i ~/.ssh/id_rsa.pub \$SSH_CLIENT" #this might need some awk, as $SSH_CLIENT spits out clientip portnumber echo "Displaying server public key" ssh $server "cat ~/.ssh/id_rsa.pub" #Though, he did give me a good idea echo "Displaying keys authorized on $server (you can paste them in your authorized_keys file)" ssh $server "cat ~/.ssh/authorized_keys" #echo "Appending keys authorized on $server to your local authorized_keys" #ssh $server "cat ~/.ssh/authorized_keys" >> ~/.ssh/authorized_keys done echo "SSH keys schronized successfully!"
• Aug 7, 2023 •C S
0 likes • 2 views
# Three ways of checking if a file exists in a shell script FILE=/etc/resolv.conf if test -f "$FILE"; then echo "$FILE exists." fi if [ -f "$FILE" ]; then echo "$FILE exists." fi if [[ -f "$FILE" ]]; then echo "$FILE exists." fi
• Nov 8, 2021 •LeifMessinger
0 likes • 1 view
#!/bin/bash #Installs the Vulkan library and other goodies. Works on Arch and Arch based distros. Needs pacman and makepkg installVulkan(){ #Tries installing every linux package in existence packages=( vulkan-tools libvulkan-dev vulkan-loader-devel vulkan-validation-layers spirv-tools mesa-vulkan-devel vulkan-validation-layers-devel ) for package in ${packages[*]}; do sudo pacman --noconfirm -S $package done } installLibraries(){ #All of these packages don't exist, so we have to download and install the AUR packages #packages=( libglfw3-dev glfw-devel libglm glm-devel ) #for package in ${packages[*]}; do # sudo pacman --noconfirm -S $package #done sudo git clone https://aur.archlinux.org/glfw-git.git /tmp/glfw-git sudo chmod 777 /tmp/glfw-git cd /tmp/glfw-git makepkg -si sudo git clone https://aur.archlinux.org/glm-git.git /tmp/glm-git sudo chmod 777 /tmp/glm-git cd /tmp/glm-git makepkg -si } installShaderCompiler(){ #Basically installs glslc sudo pacman -S shaderc } while true; do select bruh in installVulkan installLibraries installShaderCompiler "exit"; do $bruh done done
• Jul 16, 2023 •LeifMessinger
0 likes • 6 views
#!/bin/bash sudo apt install build-essential vulkan-tools libvulkan-dev vulkan-validationlayers-dev spirv-tools libglfw3-dev libglm-dev libtinyobjloader-dev #The rest of this downloads the Vulkan Tutorial project and its dependencies. #Comment this out to keep going exit sudo apt install git cmake cmake-gui sudo mkdir /usr/lib/stb pushd /usr/lib/stb sudo wget https://raw.githubusercontent.com/nothings/stb/master/stb_image.h popd cd ~/Documents git clone https://github.com/Overv/VulkanTutorial.git cd VulkanTutorial/code cmake -S . -B build -DCMAKE_INSTALL_PREFIX:PATH="/usr/local" -DSTB_INCLUDEDIR:PATH="/usr/lib/stb" cd build make
• Nov 17, 2021 •LeifMessinger
#!/bin/bash #Takes command line arguments and pulls the header files. #Good for checking if the function you want is in the header or not. #cppToStdout.sh "time.h" while [ "$1" != "" ]; do echo "#include<$1>" | g++ -x c++ -E - shift done